Search found 24 matches

by Buhamut
Mon Apr 27, 2015 2:42 am
Forum: Mods
Topic: [MOD 0.13.x] Artillery Cannon - v1.2.0
Replies: 47
Views: 35407

Re: [MOD 0.11.x] Artillery Cannon

I did want it to have a min range, but everything I tried to make it happen failed. If anyone knows how to make it happen let me know so I can update it. For now just (try to) keep the creeps away from your base! :P
by Buhamut
Sun Apr 26, 2015 7:21 pm
Forum: Mods
Topic: [MOD 0.13.x] Artillery Cannon - v1.2.0
Replies: 47
Views: 35407

Re: [MOD 0.11.x] Artillery Cannon

Yes, you may add this to any mod pack. I made it for people to enjoy!
by Buhamut
Sun Apr 26, 2015 6:46 pm
Forum: Mods
Topic: [MOD 0.13.x] Artillery Cannon - v1.2.0
Replies: 47
Views: 35407

Re: [MOD 0.11.x] Artillery Cannon

Found the error. I was in a rush when I zipped it up and did not realize it needed to have a redundant folder inside the zip folder. All fixed now.
by Buhamut
Sun Apr 26, 2015 2:15 pm
Forum: Mods
Topic: [MOD 0.13.x] Artillery Cannon - v1.2.0
Replies: 47
Views: 35407

[MOD 0.13.x] Artillery Cannon - v1.2.0

I wrote a small mod to add an artillery cannon to the game. Patch is up as of 7-6-16 to 1.2.0 1.2.0: -Got mod working with 0.13. -Had to copy the old explosion file as it no longer existed in factorio base. -Minimum range has now been implemented!!!! This is huge. No longer will the turret destroy i...

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