Search found 34 matches
- Sat Mar 19, 2016 9:40 am
- Forum: News
- Topic: Friday Facts #130 - Steam release side effects
- Replies: 30
- Views: 43905
Re: Friday Facts #130 - Steam release side effects
So as we all know, when you first go head to head with the train system in factorio, normally the train comes out on top. It's good to hear that. I don't feel quite so stupid any more. ^_^; I remember when I played the campaign (which is some time ago, so maybe things have changed in the mean time)...
- Sat Mar 12, 2016 11:59 am
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 136438
Re: Friday Facts #129 - The late game
But the problem arises if they don't intend on building a huge factory, but they are simply completionists, so they force themselves to work on it even when they don't enjoy it anymore. I can imagine, that one of the solutions could be to allow infinite technologies. You can, for example, research ...
- Sat Feb 27, 2016 3:49 pm
- Forum: News
- Topic: Friday Facts #127 - Steam Status III: Thank You
- Replies: 89
- Views: 42585
Re: Friday Facts #127 - Steam Status III: Thank You
Wooo, congratulations! I bet you guys would be a good fit for GoG.com, by the way.
Now...when do we get Steam Achievements?
...
Now...when do we get Steam Achievements?
...
- Sat Feb 13, 2016 1:34 am
- Forum: News
- Topic: Friday Facts #125 - Achievements
- Replies: 119
- Views: 89802
Re: Friday Facts #125 - Achievements
Nice, I love achievements. I think it's fine to have a few achievements that are really easy. How about an achievement which is "Play with a mod"? Any mod at all, just start a game with a mod enabled. It's easy, it doesn't require you guys to wonder whether the mod is overpowered or whatev...
- Sat Jan 09, 2016 1:34 am
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 117441
Re: Friday Facts #120 - Spidertron
Holy crap!
That Spidertron.
That Spidertron.
- Sat Oct 10, 2015 6:57 pm
- Forum: News
- Topic: Friday Facts #107 - The Wedding
- Replies: 36
- Views: 38188
Re: Friday Facts #107 - The Wedding
Back in my day, we didn't have any newfangled Greenlight process, we had to wait for Valve to pick and choose... Seriously though, seems like a good move by Valve. Factorio should be a good addition to Steam. Hearing "January" is a little disheartening, but, eh, whatever...hm, you know, yo...
- Sat Oct 03, 2015 1:39 am
- Forum: News
- Topic: Friday Facts #106 - Brain satisfaction tool
- Replies: 41
- Views: 42303
Re: Friday Facts #106 - Brain satisfaction tool
This whole automated terraforming idea is hardly new, just check out The Millennial Project: Colonizing the Galaxy in Eight Easy Steps by Marshall T. Savage. The "eei" idea is interesting; I've noticed that, for a lot of games, I often reach a point where I don't know what to do, or the th...
- Fri Aug 21, 2015 9:47 pm
- Forum: News
- Topic: Friday Facts #100 - So old
- Replies: 59
- Views: 46341
Re: FFF #100 - So old
Those technology icon pictures are excellent.
- Fri Aug 07, 2015 8:09 pm
- Forum: News
- Topic: Friday Facts #98 - Just fixing bugs
- Replies: 24
- Views: 31384
Re: Friday Facts #98 - Just fixing bugs
If it had been a classic X-COM ship, I would have recognized it. I've played all of them...even Interceptor. Even Enforcer...
- Fri Jul 24, 2015 8:36 pm
- Forum: News
- Topic: Friday Facts #96 - The fixing phase
- Replies: 51
- Views: 37861
Re: Friday Facts #96 - The fixing phase
I've enjoyed playing Factorio for months, although...
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- Fri Jul 10, 2015 9:56 pm
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 70350
Re: Friday facts #94 - No 0.12 Release today
"Adding manpower to a late software project makes it later" -- Fred Brooks But actually, I think in the long run it'll be a good thing to have more programmers testing and verifying the code. I can be patient. ;) The Factorio shirt...certainly "Loading sprites" is recognizable , ...
- Sat May 23, 2015 1:29 am
- Forum: News
- Topic: Friday Facts #87 - Visitors
- Replies: 40
- Views: 35294
Re: Friday Facts #87 - Visitors
Are you guys going to launch on GoG.com as well? I'm sure they'd love to have you. Warsaw is at least closer than France, right?
- Fri May 08, 2015 10:18 pm
- Forum: News
- Topic: Friday Facts #85 - Sales Stats
- Replies: 49
- Views: 39011
Re: Friday Facts #85 - Sales Stats
Oddly enough, I heard about this website called "tastekid" that would recommend things based on things you already liked. I put in a few games that I liked, and most of the results were games I already knew about (and usually already played)--Dwarf Fortress, Terraria...but then there was t...
- Sat May 02, 2015 3:05 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.21] Map Editor Crash/Problem
- Replies: 1
- Views: 1011
[0.11.21] Map Editor Crash/Problem
1. Map Editor 2. New Map OR Load Map 3. Once I get into the map editor, I select Entities/Logistics/wooden chest. 4. I place a chest using right-click. 5. I press Q to clear my hand, then right-click the chest to open its inventory. 6. FIRST PROBLEM: I cannot close the inventory. No clicking or keyp...