Search found 515 matches
- Wed Jun 16, 2021 4:27 pm
- Forum: Releases
- Topic: Version 1.1.35
- Replies: 13
- Views: 22949
Version 1.1.35
Bugfixes Fixed multiple issues related to placing blueprints with electric poles near other electric poles or ghost thereof. (https://forums.factorio.com/97398) Fixed a lighting issue with QCK Prism mousepads. (https://forums.factorio.com/98393) Fixed recipe notifications when a recipe is hidden fr...
- Mon May 24, 2021 11:44 am
- Forum: Releases
- Topic: Version 1.1.34
- Replies: 8
- Views: 20626
Version 1.1.34
Scripting Added LuaEntityPrototype::air_resistance read. Bugfixes Fixed black border in spidertron technology icon. (https://forums.factorio.com/98224) Fixed that having non standard UI scale would render screen white. (https://forums.factorio.com/98218) Fixed that train could get stuck in destinat...
- Mon May 03, 2021 4:51 pm
- Forum: Releases
- Topic: Version 1.1.33
- Replies: 14
- Views: 28698
Version 1.1.33
Graphics Reworked all technology icons, and provided higher resolutions used by high GUI scale. Changed item icons for armors, to match the progression and tech icons better. Changes Armor stages on the player character show as 1st with Light armor, and as 2nd with Modular armor. Bugfixes Roboport ...
- Wed Apr 14, 2021 8:44 am
- Forum: Releases
- Topic: Version 1.1.32
- Replies: 10
- Views: 18721
Version 1.1.32
Bugfixes Fixed color blending with a fully transparent color would produce slightly darker original color. (https://forums.factorio.com/97813) Fixed that clicking gps tags in chat would also trigger chart drag causing chart to be not centered on gps tag. (https://forums.factorio.com/97839) Fixed ma...
- Tue Apr 13, 2021 7:34 am
- Forum: Releases
- Topic: Version 1.1.31
- Replies: 8
- Views: 11290
Version 1.1.31
Bugfixes Fixed various issues related to how chat tags are open. (https://forums.factorio.com/97141) Fixed that replays would break after winning the game. (https://forums.factorio.com/96774) Fixed that listbox would loose focus when clicking on other widgets that can't be focused anyway. Fixed GUI...
- Wed Mar 24, 2021 8:39 pm
- Forum: Releases
- Topic: Version 1.1.30
- Replies: 21
- Views: 24591
Version 1.1.30
Bugfixes Fixed that building by moving ignored the position where the player built the last entity. (https://forums.factorio.com/97179) Fixed a crash that could happen when viewing the tooltip for certain types of ammo. (https://forums.factorio.com/97276) Fixed that ammo tooltips sometimes wouldn't...
- Wed Mar 24, 2021 6:02 pm
- Forum: Releases
- Topic: Version 1.1.29
- Replies: 6
- Views: 10874
Version 1.1.29
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
- Wed Mar 24, 2021 1:27 pm
- Forum: Releases
- Topic: Version 1.1.28
- Replies: 14
- Views: 12534
Version 1.1.28
Minor Features Blueprints and copy paste of entities with upgrade order are created based on the upgrade order instead of the current entity. (https://forums.factorio.com/73287) Enabled upgrading entities marked for upgrade, in which case, the upgrade target is used as the source entity for the upg...
- Thu Mar 11, 2021 10:30 am
- Forum: Releases
- Topic: Version 1.1.27
- Replies: 9
- Views: 17148
Version 1.1.27
Bugfixes Fixed trees and stones would block placement of wall ghosts. (https://forums.factorio.com/96529) Fixed interaction with entities from zoomed-to-world view in editor. (https://forums.factorio.com/96530) Fixed spidertrons with burner energy sources didn't interact with auto-trash correctly. ...
- Mon Mar 01, 2021 1:27 pm
- Forum: Releases
- Topic: Version 1.1.26
- Replies: 2
- Views: 14449
Version 1.1.26
Bugfixes Fixed that all entity GUIs in the map editor entity-editor and spectator controller were invisible. Fixed Train overview GUI not updating the list remark. (https://forums.factorio.com/96262) Fixed typos in Construction robot tip. (https://forums.factorio.com/96360) Fixed a crash when quitt...
- Wed Feb 17, 2021 5:47 pm
- Forum: Releases
- Topic: Version 1.1.25
- Replies: 14
- Views: 19554
Version 1.1.25
Bugfixes Changed defines.flow_precision_index.one_second to five_seconds since that's what it actually is. Fixed crash related to loading that trigger migration to remove invalid upgrades. Fixed that confirming the low value in logistic request didn't update the value. (https://forums.factorio.com/...
- Tue Feb 16, 2021 10:14 am
- Forum: Releases
- Topic: Version 1.1.24
- Replies: 3
- Views: 10312
Version 1.1.24
Bugfixes Fixed a crash related to building instant blueprints in editor. (https://forums.factorio.com/96197) Fixed a visual in blueprint building preview when building walls over walls. (https://forums.factorio.com/96212) Use the automatic updater if you can (check experimental updates in other set...
- Tue Feb 16, 2021 7:13 am
- Forum: Releases
- Topic: Version 1.1.23
- Replies: 5
- Views: 9879
Version 1.1.23
Bugfixes
- Fixed a crash that could happen when certain sound effects would play. (96177)
- Mon Feb 15, 2021 9:26 pm
- Forum: Releases
- Topic: Version 1.1.22
- Replies: 9
- Views: 13068
Version 1.1.22
Optimizations Improved performance when building blueprints in multiplayer. (https://forums.factorio.com/95901) Bugfixes Fixed Artillery wagon and turret showing wrong tooltip title in deconstruction planner. (https://forums.factorio.com/95847) Fixed control setting buttons wouldn't have a tooltip ...
- Fri Feb 05, 2021 6:15 pm
- Forum: Releases
- Topic: Version 1.1.21
- Replies: 10
- Views: 17051
Version 1.1.21
Bugfixes Fixed crash related to using belt traversing in latency state. (https://forums.factorio.com/95693) Fixed crash triggered by desync while entities are marked for upgrade in latency state. Fixed non precise belt traversing behviour in latency state. Fixed a desync related to upgrading entiti...
- Fri Feb 05, 2021 9:28 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 168111
- Thu Feb 04, 2021 10:22 pm
- Forum: Releases
- Topic: Version 1.1.20
- Replies: 8
- Views: 12050
Version 1.1.20
Changes Added hotkey (default O) to toggle the train overview GUI. Bugfixes Fixed that gates would open for spidertron. (https://forums.factorio.com/94992) Fixed tank weapon cooldown rendering. (https://forums.factorio.com/95013) Fixed that changing the force of a player or spidertron would lose lo...
- Fri Jan 29, 2021 9:41 am
- Forum: News
- Topic: Friday Facts #364 - 1.1 stable
- Replies: 57
- Views: 36360
- Tue Jan 26, 2021 3:07 pm
- Forum: Releases
- Topic: Version 1.1.19
- Replies: 31
- Views: 28849
Version 1.1.19
Bugfixes Fixed certain build by dragging inconsistencies. Fixed that force-building blueprint from blueprint library near a train stop could add the stop into the schedule instead of building the blueprint. (https://forums.factorio.com/94940) Fixed desync/consistency issue related to drag building ...
- Mon Jan 25, 2021 9:24 pm
- Forum: Releases
- Topic: Version 1.1.18
- Replies: 2
- Views: 9233
Version 1.1.18
Bugfixes
- Fixed a crash related to tips & tricks simulations.