Search found 513 matches
- Mon May 22, 2023 11:31 am
- Forum: Releases
- Topic: Version 1.1.82
- Replies: 8
- Views: 10264
Version 1.1.82
Changes Disabled the Command+W keyboard shortcut for closing the game window on Macs. Command+Q will still quit the application. (https://forums.factorio.com/105655) On macOS, left and right variants of the Command and Option keys are differentiated when not bound as a modifier. Bugfixes Fixed a de...
- Wed Apr 19, 2023 3:36 pm
- Forum: Releases
- Topic: Version 1.1.81
- Replies: 8
- Views: 11194
Version 1.1.81
Changes Updated SDL to version 2.26.5. Replace "Version" column in mods install menu with "Last highlighted" Bugfixes Fixed wind sound not changing its volume with zoom level. Fixed that productivity values did not show correctly in some cases. (https://forums.factorio.com/10581...
- Thu Mar 30, 2023 6:15 pm
- Forum: Releases
- Topic: Version 1.1.80
- Replies: 0
- Views: 11524
Version 1.1.80
Bugfixes
- Fixed LuaRendering::draw_sprite and draw_animation throwing an exception when orientation_target was not given.
- Thu Mar 30, 2023 2:18 pm
- Forum: Releases
- Topic: Version 1.1.79
- Replies: 0
- Views: 6646
Version 1.1.79
Bugfixes Fixed a crash when maximum-sounds is set below 16, for example by using --disable-audio or on failed audio initialization. (https://forums.factorio.com/105663) Fixed that some effects would sometimes be performed twice in multiplayer when FPS is lower than UPS. Fixed LuaSurface::find_entit...
- Mon Mar 20, 2023 2:43 pm
- Forum: Releases
- Topic: Version 1.1.78
- Replies: 3
- Views: 9761
Version 1.1.78
Minor Features In the blueprint preview window, deselecting all train fuel items disables the 'Train fuel' option. (This was already the case for modules. https://forums.factorio.com/102804) Changes On macOS, when AZERTY keyboard layout is used, the shortcut for Undo will default to Cmd + Z instead...
- Fri Mar 03, 2023 3:44 pm
- Forum: Releases
- Topic: Version 1.1.77
- Replies: 7
- Views: 11901
Version 1.1.77
Graphics Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard) Changes Music no longer fades out on technology screen. (https://forums.factorio.com/104760) Bugfixes Fixed 'on_string_translated' event having incorrect localised_string...
- Fri Jan 20, 2023 10:54 am
- Forum: News
- Topic: Factorio price increase - 2023/01/26
- Replies: 39
- Views: 22734
Factorio price increase - 2023/01/26
Good day Engineers,
Next week, on Thursday 26th January 2023,
We will increase the base price of Factorio from $30 to $35.
This is an adjustment to account for the level of inflation since the Steam release in 2016.
Next week, on Thursday 26th January 2023,
We will increase the base price of Factorio from $30 to $35.
This is an adjustment to account for the level of inflation since the Steam release in 2016.
- Fri Jan 13, 2023 4:04 pm
- Forum: Releases
- Topic: Version 1.1.76
- Replies: 11
- Views: 15181
Version 1.1.76
Bugfixes Fixed a crash when trying to filter car/spider ammo slots. (https://forums.factorio.com/104769) Fixed visual artifact in water when zoomed out. Fixed 'on_entity_renamed' Lua event not including 'player_index' if copy-pasting to a train stop. (https://forums.factorio.com/104460) Use the aut...
- Wed Jan 11, 2023 5:54 pm
- Forum: Releases
- Topic: Version 1.1.75
- Replies: 17
- Views: 13317
Version 1.1.75
Changes Added autosave slots to "The Rest" settings gui. (https://forums.factorio.com/104610) Bugfixes Fixed a crash with crafting machines using burner energy sources and items that produce burnt results. (https://forums.factorio.com/104343) Fixed that the bonus GUI could show incorrect ...
- Fri Dec 30, 2022 2:33 pm
- Forum: News
- Topic: Friday Facts #372 - 2022 recap
- Replies: 32
- Views: 24476
- Tue Dec 06, 2022 2:40 pm
- Forum: Releases
- Topic: Version 1.1.74
- Replies: 3
- Views: 11549
Version 1.1.74
Bugfixes Fixed that LocalisedString didn't support fallback groups in some cases when parsed from Lua. (https://forums.factorio.com/104297, https://forums.factorio.com/104303) Fixed a crash when a mod defines an entity that kills itself when created. (https://forums.factorio.com/104331) Modding Add...
- Thu Dec 01, 2022 6:43 pm
- Forum: Releases
- Topic: Version 1.1.73
- Replies: 10
- Views: 11007
Version 1.1.73
Bugfixes Fixed items dropped on underground belts could be inserted at a wrong position when transport lines were facing east or south. (https://forums.factorio.com/104104) Fixed DNS CNAME records confusing the SRV lookup on Windows (https://forums.factorio.com/viewtopic.php?f=7&t=104089) Fixed...
- Fri Nov 25, 2022 11:01 am
- Forum: News
- Topic: Friday Facts #371 - Apple Silicon
- Replies: 60
- Views: 25682
- Fri Nov 11, 2022 6:04 pm
- Forum: Releases
- Topic: Version 1.1.72
- Replies: 1
- Views: 11204
Version 1.1.72
Minor Features Improve mod update checking for large mod collections Graphics Loaders now show their item filters in alt mode. Bugfixes Fixed a crash when doing alt-reverse selections in zoomed-in map mode. (https://forums.factorio.com/104020) Scripting Added LuaInventory::is_full(). Added 'include...
- Fri Nov 04, 2022 12:13 pm
- Forum: Releases
- Topic: Version 1.1.71
- Replies: 23
- Views: 17781
Version 1.1.71
Minor Features Added preferred audio device output setting. Added the current binary architecture to the main menu version string. Optimizations Added native support for M1 Macs. Bugfixes Fixed a crash when canceling deconstruction of a pipe to ground while the GUI was open. (https://forums.factori...
- Fri Oct 28, 2022 8:01 am
- Forum: News
- Topic: Factorio for Nintendo Switch is now available!
- Replies: 27
- Views: 11287
- Tue Oct 11, 2022 3:45 pm
- Forum: Releases
- Topic: Version 1.1.70
- Replies: 5
- Views: 14002
Version 1.1.70
Minor Features Added mod portal bookmarks to install mods gui Bugfixes Fixed show-player-robots debug option would render lines for characters on other surfaces. (https://forums.factorio.com/103470) Fixed using incorrect sound settings when there is no configuration file. Fixed a crash related to t...
- Fri Sep 23, 2022 11:03 am
- Forum: News
- Topic: Friday Facts #370 - The journey to Nintendo Switch
- Replies: 73
- Views: 27013
- Tue Sep 13, 2022 2:31 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 83
- Views: 40716
- Mon Sep 12, 2022 3:12 pm
- Forum: Releases
- Topic: Version 1.1.69
- Replies: 25
- Views: 25479
Version 1.1.69
Graphics Updated transport belt icons. Bugfixes Fixed unregistering multiple events at once would not clear event filters. (https://forums.factorio.com/103207) Fixed inactive mining drill playing its working sound for a moment when panning over it. (https://forums.factorio.com/103212) Fixed a crash...