Search found 513 matches

by FactorioBot
Mon Aug 22, 2022 3:11 pm
Forum: Releases
Topic: Version 1.1.68
Replies: 2
Views: 10920

Version 1.1.68

Bugfixes Fixed LuaControl::enable/disable_flashlight when LuaPlayer points at a player with CharacterController. (https://forums.factorio.com/103187) Fixed incorrect fluid arrows on chemical plants, pumpjacks and oil refineries (https://forums.factorio.com/103191). Use the automatic updater if you ...
by FactorioBot
Fri Aug 19, 2022 1:43 pm
Forum: Releases
Topic: Version 1.1.67
Replies: 7
Views: 12476

Version 1.1.67

Minor Features Added support for SRV records on Linux and MacOS. Changes Updated the --audio-driver command line option description for Windows, and added the option for Linux and Mac. Storage tanks can now show fluid connection info. Scripting Added LuaEntity::stop_spider(). Modding Added FluidBox...
by FactorioBot
Fri Aug 19, 2022 10:15 am
Forum: Releases
Topic: Version 1.1.66
Replies: 8
Views: 10445

Version 1.1.66

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
by FactorioBot
Fri Aug 05, 2022 1:33 pm
Forum: Releases
Topic: Version 1.1.65
Replies: 0
Views: 9010

Version 1.1.65

Bugfixes Fixed a crash related to audio. (https://forums.factorio.com/103033) Fixed that it was possible to provide invalid path_resolution_modifier value to LuaSurface::request_path. (https://forums.factorio.com/103056) Fixed double click interaction with number input. (https://forums.factorio.com...
by FactorioBot
Tue Aug 02, 2022 3:55 pm
Forum: Releases
Topic: Version 1.1.64
Replies: 0
Views: 7778

Version 1.1.64

Bugfixes Fixed a desync when using LuaGameScript::get_train_stops when there are multiple stops found. Fixed a crash related to transport belts and item entities. (https://forums.factorio.com/103026) Fixed linked container content was cleared when entity dies leaving a ghost. (https://forums.factor...
by FactorioBot
Thu Jul 28, 2022 2:03 pm
Forum: Releases
Topic: Version 1.1.63
Replies: 9
Views: 11981

Version 1.1.63

Changes Added PulseAudio driver for the SDL audio backend. Bugfixes Fixed a crash when trying to draw a wire connected linked container in a blueprint. (https://forums.factorio.com/102983) Fixed linked containers with filters would not preserve filters while there are no containers placed. (https:/...
by FactorioBot
Tue Jul 26, 2022 12:29 pm
Forum: Releases
Topic: Version 1.1.62
Replies: 18
Views: 15433

Version 1.1.62

Minor Features Added support for SRV records on Windows. Changes Integrated SDL_Mixer for audio mixing, which is now the default mixer. Bugfixes Fixed a desync when canceling deconstruction of cliffs when a robot has already thrown the explosive. (https://forums.factorio.com/102216) Fixed startup m...
by FactorioBot
Thu Jun 23, 2022 10:53 am
Forum: Releases
Topic: Version 1.1.61
Replies: 9
Views: 15342

Version 1.1.61

Changes The game no longer requires re-entering server passwords when restarting to sync mods or mod settings. When joining modded games mods and settings are synced at the same time reducing the number of restarts needed. Bugfixes Fixed server getting stuck at "Saving the map for player"...
by FactorioBot
Mon Jun 06, 2022 1:59 pm
Forum: Releases
Topic: Version 1.1.60
Replies: 15
Views: 16791

Version 1.1.60

Optimizations Improved game startup time when using mods. Bugfixes Fixed that item requests didn't subtract items picked up from ground when reviving ghosts. (https://forums.factorio.com/102329) Fixed burner inserter would not fuel itself when drop target was full. (https://forums.factorio.com/1024...
by FactorioBot
Fri May 06, 2022 9:10 am
Forum: Releases
Topic: Version 1.1.59
Replies: 2
Views: 12274

Version 1.1.59

Bugfixes Quickbar shortcuts to items in blueprint books can be used again. (https://forums.factorio.com/102322) Fixed grenade shadows. Fixed it was possible to put blueprint book indirectly into itself (https://forums.factorio.com/102337) Use the automatic updater if you can (check experimental upd...
by FactorioBot
Mon May 02, 2022 1:48 pm
Forum: Releases
Topic: Version 1.1.58
Replies: 19
Views: 15638

Version 1.1.58

Changes Significantly reduced the intensity of the red screen flash when the player character takes damage. Changed fish so they won't swim into inactive chunks. (https://forums.factorio.com/102295) Changed slowdown capsule and posion capsule icons to be matching in size. (https://forums.factorio.c...
by FactorioBot
Fri Apr 01, 2022 12:17 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 67
Views: 51809

Friday Facts #369 - To the moon

by FactorioBot
Tue Mar 29, 2022 2:31 pm
Forum: Releases
Topic: Version 1.1.57
Replies: 33
Views: 37056

Version 1.1.57

Optimizations Improved overall performance by 5-10% when fully zoomed out. Bugfixes Fixed that some error messages wouldn't be translated. (https://forums.factorio.com/101815) Fixed that biters might remain inactive when they should be activated. (https://forums.factorio.com/99989) Fixed that units...
by FactorioBot
Wed Mar 09, 2022 3:30 pm
Forum: Releases
Topic: Version 1.1.56
Replies: 1
Views: 10952

Version 1.1.56

Gui Some GUI fixes and improvements for screen resolutions under 1920x1080 Set the default GUI scale on the Steam Deck to 100% Bugfixes Fixed poison cloud sound fade out. Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (https://forums.factorio.co...
by FactorioBot
Wed Mar 02, 2022 10:50 am
Forum: News
Topic: We support Ukraine
Replies: 3346
Views: 465937

We support Ukraine

https://factorio.com/blog/post/we-support-ukraine

Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
by FactorioBot
Wed Feb 23, 2022 4:19 pm
Forum: Releases
Topic: Version 1.1.55
Replies: 6
Views: 12293

Version 1.1.55

Bugfixes
  • Fixed that the Steam version wouldn't start on Linux and OSX.
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
by FactorioBot
Wed Feb 23, 2022 1:15 pm
Forum: Releases
Topic: Version 1.1.54
Replies: 0
Views: 9292

Version 1.1.54

Minor Features The multiplayer games browser can now filter games that are hosted on dedicated servers. Bugfixes Fixed west variation of Boiler and Heat exchanger graphics. (https://forums.factorio.com/100790) Fixed save/load instability occuring when the game was saved after a robot threw cliff ex...
by FactorioBot
Fri Feb 04, 2022 1:34 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 129003

Friday Facts #367 - Expansion news

by FactorioBot
Wed Jan 19, 2022 11:39 am
Forum: Releases
Topic: Version 1.1.53
Replies: 0
Views: 12524

Version 1.1.53

Bugfixes Fixed a crash that could happen if a unit failed in attacking another entity as a distraction. (https://forums.factorio.com/101286) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experime...

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