Search found 29 matches

by cappie
Sun Jul 24, 2016 2:09 am
Forum: Duplicates
Topic: [0.13.10] Headless linux 64bit crash on tryFinishCrafting(?)
Replies: 3
Views: 1579

[0.13.10] Headless linux 64bit crash on tryFinishCrafting(?)

The server crashed when I opened a chemical plant.. or at least, that's what I thought.. after restarting, the crash could be reproduced by having something delivered by logistic robot... or maybe it was because of my manual upgrade module crafting was done (tryFinishCrafting) and it tried to put th...
by cappie
Wed Jul 06, 2016 7:36 am
Forum: Releases
Topic: Version 0.13.5
Replies: 41
Views: 27312

Re: Version 0.13.5

dzbanek wrote:Come on, I still don't see any fixes regarding map generation.
What's wrong with the map generation in your opinion?
by cappie
Fri Jul 01, 2016 3:12 pm
Forum: Releases
Topic: Version 0.13.2
Replies: 43
Views: 30752

Re: Version 0.13.2

I've said it before and I'll say it again.. you guys are truly amazing.. you have my utmost respect for being such awesome devs :)

I mean.. look at those changelogs.. how many people are working on this?!?! 15 or more?
by cappie
Mon Jun 27, 2016 6:43 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 194948

Re: Version 0.13.0

w00t w000000t!!!!!!
by cappie
Mon Jun 27, 2016 8:05 am
Forum: Releases
Topic: Version 0.12.35
Replies: 285
Views: 138674

Re: Version 0.12.35

Good coffee (or tea), wholesome sandwiches and awesome backrubs for all the devs today!

In Git we trust!
by cappie
Fri Jun 24, 2016 12:53 pm
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 50453

Re: Friday Facts #144 - The gfx report

Please do continue to do this! I find it totally fascinating to read about Factorio's development, and how things work behind the scenes, it really is interesting to have this small insight. I remember seeing a video of their unittests and being blown away :) So awesome to see an indie developer ta...
by cappie
Tue Mar 01, 2016 9:03 pm
Forum: General discussion
Topic: top rated game
Replies: 6
Views: 3700

Congratulations.. Factorio is #1 on Steam :)

Joined into the older thread - ßilk

Here.. have a look at https://steamdb.info/stats/gameratings/

I know it's National Compliments Day here in The Netherlands, but you guys don't need that at all... You guys are amazing, all year long :)
by cappie
Wed Feb 24, 2016 5:05 pm
Forum: Pending
Topic: [0.12.23] [posila] [pending] Desyncs after upgrading from 0.12.22
Replies: 1
Views: 816

[0.12.23] [posila] [pending] Desyncs after upgrading from 0.12.22

Hi,

I keep getting desyncs on our dedicated 0.12.23 server after upgrading it from 0.12.22 to 0.12.23..

Where can I find the desync reports so I can attach one?
by cappie
Tue Jan 26, 2016 6:12 pm
Forum: Implemented Suggestions
Topic: Different alert sound for destroyed objects
Replies: 10
Views: 24541

Re: Different alert sound for destroyed objects

I know this post is old, but me and other users @ https://www.reddit.com/r/factorio/comme ... _for_when/ thought this might be very handy indeed.. (also, very 'cheap' to implement)

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