Search found 170 matches
- Fri Nov 06, 2020 12:17 am
- Forum: Bob's mods
- Topic: [1.0.x] Bob's Mods: General Discussion
- Replies: 34
- Views: 18225
Re: [1.0.x] Bob's Mods: General Discussion
Is there a reason why the miner 2 class character recipe uses an electric furnace instead of an electric furnace 2? The builder 2 and fighter 2 require the upgraded versions of their predecessorsā ingredients.
- Thu Nov 05, 2020 7:56 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1231861
Re: Bugs & FAQ
For some reason, the ratio of glycerol to acid is different for explosives than for nitroglycerin.
- Thu Nov 05, 2020 5:13 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1400718
Re: Development and Discussion
Suggestion: move following recipes added by Bobās mods from the assembling machine to the sintering oven:
Ceramic pipe
Ceramic pipe to ground
Heat shielding tile.
Ceramic pipe
Ceramic pipe to ground
Heat shielding tile.
- Tue Nov 03, 2020 11:00 pm
- Forum: Ideas and Requests For Mods
- Topic: (Joke) Bad Mod Ideas
- Replies: 9
- Views: 3145
(Joke) Bad Mod Ideas
#1: A mod that adds 1 wood to every recipe in the game.
#2: A mod that periodically rotates a random storage tank.
#2: A mod that periodically rotates a random storage tank.
- Wed Aug 19, 2020 5:45 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1231861
Re: Bugs & FAQ
Krastorio 2 is actually somewhat compatible with Angels.
- Mon Aug 17, 2020 11:34 pm
- Forum: Bob's mods
- Topic: [1.0] bugs and balance issues.
- Replies: 65
- Views: 25899
Re: [1.0] bugs and balance issues.
Iām pretty sure the brain 2 using a superior circuit board instead of a multi-layer circuit board is a bug.
- Sat Aug 15, 2020 11:21 pm
- Forum: Bob's mods
- Topic: Spidertron Grid
- Replies: 2
- Views: 1639
Spidertron Grid
Bug: the spidertron grid takes personal equipment instead of vehicle equipment.
- Fri Aug 14, 2020 1:56 pm
- Forum: Not a bug
- Topic: Efficiency Module 3 Research not Prerequisite of Spidertron
- Replies: 1
- Views: 647
Efficiency Module 3 Research not Prerequisite of Spidertron
It is possible to research the spidertron without being able to build it since you canāt make efficiency module 3s.
- Tue Aug 11, 2020 1:41 am
- Forum: Bob's mods
- Topic: [0.18] Please post bugs and balance issues here.
- Replies: 185
- Views: 51065
Re: [0.18] Please post bugs and balance issues here.
You can vent petroleum gas.
- Tue Aug 04, 2020 1:00 am
- Forum: Bob's mods
- Topic: [0.18] Please post bugs and balance issues here.
- Replies: 185
- Views: 51065
Re: [0.18] Please post bugs and balance issues here.
Yes, thatās what Iām suggesting.
- Tue Aug 04, 2020 12:32 am
- Forum: Bob's mods
- Topic: [0.18] Please post bugs and balance issues here.
- Replies: 185
- Views: 51065
Re: [0.18] Please post bugs and balance issues here.
The descriptions of both Bobās Ores and the ore enable override mod setting state that the latter only enables the minimum ores required for normal gameplay. Or at least, itās supposed to, because it also enables silver ore patches even though you can also make silver ore from advanced lead processi...
- Tue Jul 21, 2020 6:00 pm
- Forum: Ideas and Requests For Mods
- Topic: Expanded Steam [Request]
- Replies: 3
- Views: 1062
Re: Expanded Steam [Request]
Removes solar panels from the game, along with the āsolarisā achievement. Moves the steam turbine unlock to a separate technology called āadvanced power generationā, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exc...
- Fri Jul 17, 2020 1:09 am
- Forum: Ideas and Requests For Mods
- Topic: Expanded Steam [Request]
- Replies: 3
- Views: 1062
Expanded Steam [Request]
Removes solar panels from the game, along with the āsolarisā achievement. Moves the steam turbine unlock to a separate technology called āadvanced power generationā, which can be researched from the beginning. Also adds a new machine called the steel boiler, which has the same stats as the heat exch...
- Sun Jul 12, 2020 11:28 pm
- Forum: Modding discussion
- Topic: IR in 0.18
- Replies: 47
- Views: 18270
Re: IR in 0.18
Letās not forget that patents on lifesaving medicines kill millions of people every year.
- Sun Jul 12, 2020 11:23 pm
- Forum: Modding discussion
- Topic: IR in 0.18
- Replies: 47
- Views: 18270
Re: IR in 0.18
But yeah, intellectual property should be abolished in its entirety.
- Sun Jul 12, 2020 11:21 pm
- Forum: Modding discussion
- Topic: IR in 0.18
- Replies: 47
- Views: 18270
Re: IR in 0.18
Iām not Kamsta99.
- Sun Jul 12, 2020 2:24 am
- Forum: Modding discussion
- Topic: IR in 0.18
- Replies: 47
- Views: 18270
- Sun Jun 21, 2020 3:46 am
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 322
- Views: 154885
Re: [MOD 0.17.x]Helmod: Assistant to plan its base.
Feature request: a button that makes all item & fluid amounts in a given block integers. For example, if you set up a block to make 1 electronic circuit per second and then click the button, all counts will be multiplied by 2 to make the copper ore & copper plate amounts integers.
- Sun Jun 14, 2020 10:43 pm
- Forum: Angels Mods
- Topic: Missing Prerequisites
- Replies: 26
- Views: 8964
- Sun Jun 14, 2020 9:24 pm
- Forum: Angels Mods
- Topic: Missing Prerequisites
- Replies: 26
- Views: 8964
Missing Prerequisites
This will work the same way as https://forums.factorio.com/viewtopic.php?f=51&t=80473, with a full AB game, except I turned the burner power phase on, because I recently learned that thatās how Bobingabout intends his mods to be played, and unlike pure Bobās it actually adds more cases. Automati...