Search found 5195 matches

by posila
Fri Jul 24, 2015 8:40 am
Forum: Duplicates
Topic: [0.12] CTD, unmodded, Trainsignals
Replies: 1
Views: 3628

Re: [0.12] CTD, unmodded, Trainsignals

Thanks for the report.
This is know bug with chain signals and has been fixed for 0.12.1.

Duplicate of: https://forums.factorio.com/forum/vie ... 30&t=13668
by posila
Thu Jul 23, 2015 2:17 pm
Forum: Duplicates
Topic: [0.12.0] Crash when exiting tank on belts
Replies: 1
Views: 3273

Re: [0.12.0] Crash when exiting tank on belts

Thanks for the report. This is known issue which has been already fixed for next release, so log are not necessary.

Duplicate of: https://forums.factorio.com/forum/vie ... 30&t=13616
by posila
Thu Jul 23, 2015 10:07 am
Forum: Resolved Problems and Bugs
Topic: [0.12.0] Autoupdater Build version wrong
Replies: 2
Views: 1151

Re: [0.12.0] Autoupdater Build version wrong

Oh no :(. Thank you for reporting this.

We made an error in update package (again) and build version 103 is the correct one.
by posila
Wed Jul 22, 2015 1:24 pm
Forum: Duplicates
Topic: [0.12.0][pos] Accumulator is wasting energy with combinators
Replies: 4
Views: 8553

Re: [0.12.0][pos] Accumulator is wasting energy with combinators

Thanks for the save. I was looking forward to dismissing this issue as already fixed, but then I loaded your save ... :)
by posila
Wed Jul 22, 2015 11:59 am
Forum: Duplicates
Topic: [0.12.0] Research on pre 0.12.0 crashes
Replies: 4
Views: 5902

Re: [0.12.0] Research on pre 0.12.0 crashes

No problem, thank you for the report :)

Moving to duplicates: https://forums.factorio.com/forum/vie ... 30&t=13668
by posila
Wed Jul 22, 2015 11:50 am
Forum: 1 / 0 magic
Topic: [0.12.0] FPS/UPS Capping at 40 periodically - dual screen
Replies: 17
Views: 17601

Re: [0.12.0] FPS/UPS Capping at 40 periodically - dual screen

This may be related to issue with V-sync. Try to execute following command in in-game console and let us know if you then get steady 60/60

Code: Select all

/c game.speed = 1.0001
by posila
Wed Jul 22, 2015 7:50 am
Forum: Duplicates
Topic: [0.12.0][pos] Accumulator is wasting energy with combinators
Replies: 4
Views: 8553

Re: [0.12.0] Accumulator is wasting energy with combinators

Thanks you for the report.
I am pretty sure it has something to do with https://forums.factorio.com/forum/vie ... 30&t=13729
Could you upload save of your setup? It would help us verifying it was fixed faster. Thank you :)
by posila
Wed Jul 22, 2015 7:26 am
Forum: Duplicates
Topic: 0.12 Random crash
Replies: 1
Views: 2760

Re: 0.12 Random crash (tryReserveSignalsUpTo)

Thanks for the report.
This crash is related to train chain signals and was already fixed for 0.12.1

Duplicate of: https://forums.factorio.com/forum/vie ... 30&t=13668
by posila
Tue Jul 21, 2015 3:38 pm
Forum: Duplicates
Topic: [0.12] Multiplayer crash on loading singleplayer save
Replies: 1
Views: 3326

Re: [0.12] Multiplayer crash on loading singleplayer save

Thanks for the report.
This is known issue and is already fixed for 0.12.1: https://forums.factorio.com/forum/vie ... 30&t=13584
Solution for now it so check "Allow commands" on dialog where you set latency and autosave interval.
by posila
Tue Jul 21, 2015 10:44 am
Forum: Resolved Problems and Bugs
Topic: [0.12] Multiplayer Crashed when rotating running train
Replies: 1
Views: 1456

Re: [0.12] Multiplayer Crashed when rotating running train

Thank you for the report. I managed to reproduce.
by posila
Tue Jul 21, 2015 9:04 am
Forum: Duplicates
Topic: [0.12]Rotating a blueprint that contains Stone (Ground tiles) causes CTD
Replies: 3
Views: 4798

Re: [0.12]Rotating a blueprint that contains Stone (Ground tiles) causes CTD

Thanks for report. Interestingly enough I can't reproduce it. Did the blueprint also contained underground belts? If so, than they were cause for the crash and it is fixed for 0.12.1. If it didn't - could you please provide more information? Your system info, factorio log file, savegame with offendi...
by posila
Tue Jul 21, 2015 8:54 am
Forum: Not a bug
Topic: not getting requested Items from Logistic System
Replies: 3
Views: 3571

Re: not getting requested Items from Logistic System

Can you upload your save game, please?
by posila
Tue Jul 21, 2015 8:52 am
Forum: Won't fix.
Topic: [0.12] Updating to .12 from .11.22 - Cannot run Auto-Updater
Replies: 12
Views: 20762

Re: [0.12] Updating to .12 from .11.22 - Cannot run Auto-Updater

Thanks for the report. I just tested updating from fresh install of 0.11.22 to 0.12 and it worked fine. I don't know why you were missing tests folder in your Factorio directory. I am glad you solved it. For anyone who has problem with update - uninstalling and dowloading new version from website is...
by posila
Mon Jul 20, 2015 11:22 pm
Forum: Multiplayer / Dedicated Server
Topic: Dedicated Server Guide on Windows
Replies: 42
Views: 205170

Re: Dedicated Server Guide on Windows

Dev tip: if you change the command in start.bat to start /wait Factorio.exe --start-server YOUR_SAVE.zip there will be console window and you will see some output from Factorio running (or errors if it didn't like parameters you passed in). Also I recommand to add command "pause" on the se...
by posila
Mon Jul 20, 2015 3:47 pm
Forum: Pending
Topic: [0.12.0] [posila] Construction robot crash
Replies: 3
Views: 5520

Re: [0.12.0] [posila] Construction robot crash

Thank you for the report. I tried to reproduce it but was not successful.
Could you upload your save game and screenshot of location where you were building the platform? Were there other construction robots working in the game at time of crash (maybe rebuilding turrets or walls)?
by posila
Mon Jul 20, 2015 2:38 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [posila] Crash loading MP save, can load fine in SP
Replies: 5
Views: 4581

Re: [0.12.0] Crash loading MP save, can load fine in SP

Provided save crashed in 0.12.0, loaded fine in 0.12.1. Don't know who fixed it, but seems to be fixed.

EDIT: Turns out it crashes when "Allow commands" is unchecked ... even in 0.12.1.
by posila
Mon Jul 20, 2015 2:12 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [posila] Electric Wire Graphical bug
Replies: 8
Views: 5791

Re: [0.12.0] [posila] Electric Wire Graphical bug

Thanks for reports, all of you. Fixed for 0.12.1
@LaMangousteDuMalOut: of curiosity ... why do you play on low graphics settings on AMD HD 7800?
by posila
Mon Jul 20, 2015 9:49 am
Forum: Pending
Topic: [0.12.0]Player faster on belt + path than just belt
Replies: 1
Views: 3525

Re: [0.12.0]Player faster on belt + path than just belt

Do you dislike this behavior or feel that it is overpowered?

Go to advanced search