Bug1.PNG
The train texture is to far left.Search found 741 matches
- Thu Jun 26, 2014 5:06 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.1] train texture to far left
- Replies: 1
- Views: 1170
[0.10.1] train texture to far left
The train texture is to far left.
- Tue Jun 24, 2014 2:40 pm
- Forum: Technical Help
- Topic: [0.10.1] options reset
- Replies: 2
- Views: 5141
Re: [0.10.1] options reset
I fixed it. I changed the setting in the config-path.cfg and updated manually to 0.10.1. Factorio don't liked that.
- Sat Jun 21, 2014 3:58 pm
- Forum: Not a bug
- Topic: [0.10.0][cube] substation wire double
- Replies: 4
- Views: 2195
Re: [0.10.0]substation wire double
It not always happen and I don't make a new save to reproduce it.
- Sat Jun 21, 2014 8:54 am
- Forum: Not a bug
- Topic: [0.10.1] belts don't stop items
- Replies: 5
- Views: 2728
Re: [0.10.1] belts don't stop items
I think it's a bit to smal. I don't want to build much bigger (but a little) because my fps.
This only happens when the to copper com at the same time from the mining machines.
This only happens when the to copper com at the same time from the mining machines.
- Sat Jun 21, 2014 7:27 am
- Forum: Not a bug
- Topic: [0.10.1] belts don't stop items
- Replies: 5
- Views: 2728
- Sat Jun 21, 2014 5:38 am
- Forum: Not a bug
- Topic: [0.10.1] belts don't stop items
- Replies: 5
- Views: 2728
[0.10.1] belts don't stop items
Belts don't stop items.
- Sat Jun 21, 2014 4:36 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.1][kovarex] all underground belt building graphic
- Replies: 1
- Views: 881
[0.10.1][kovarex] all underground belt building graphic
All underground belt building graphic are reversed.
- Sat Jun 21, 2014 3:53 am
- Forum: Technical Help
- Topic: [0.10.1] options reset
- Replies: 2
- Views: 5141
[0.10.1] options reset
When I start 0.10.1 all my options get reset.
Edit: Get also reset when I open the menu (esc).
Edit: Get also reset when I open the menu (esc).
- Fri Jun 20, 2014 5:46 pm
- Forum: News
- Topic: Re: Friday Facts #39
- Replies: 38
- Views: 31066
Re: Friday Facts #39
Walls over rails!! I like this. Where can I find the download for 0.10.1?
- Mon Jun 16, 2014 2:22 pm
- Forum: Not a bug
- Topic: [0.10.0][cube] substation wire double
- Replies: 4
- Views: 2195
[0.10.0][cube] substation wire double
The big electric pole connects with the substation and the big electric pole in top right. The substation was placed by construction robots. When I replace the substation this don't happen.
- Mon Jun 16, 2014 1:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.10.0]fast underground belt graphic
- Replies: 1
- Views: 591
[0.10.0]fast underground belt graphic
The fast underground belt graphic shows more red arrows than the normal fast belt.
- Mon Jun 16, 2014 3:26 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 331470
Re: [MOD 0.10.0] Treefarm v1.1.4
drs can you please write in your treefarm post AlienSeed and not AlienPlant.
- Sun Jun 15, 2014 9:26 am
- Forum: Mods
- Topic: [discontinued][0.11.x - TreeFarm - Addon] AlienPlant
- Replies: 45
- Views: 58856
[discontinued][0.11.x - TreeFarm - Addon] AlienPlant
I liked the mod in the beginning of my factorio experience. I didn't liked combat and was really bad at it but now combat is fun for me and I really enjoy it. I won't update this mod anymore. If you want an update you can look here: https://forums.factorio.com/forum/viewtopic.php?f=120&t=13940 ...
- Sun Jun 15, 2014 6:53 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.0] poles placing crash
- Replies: 6
- Views: 1728
Re: [0.10.0] poles placing crash
When I draw this line over the transport belts it also crached. https://photos-3.dropbox.com/t/0/AABVU8BW5VdDqfyzvty--2yxjfP9a7N8s-yI9kFfnOVZaQ/12/184785084/png/1024x768/3/1402844400/0/2/Bug2.PNG/CFp_DVVk53lAyUN3gioGORrePJcdjq6eVsrwsYTjk1M Also it crashed one time when I was drawing a pole line over...
- Sun Jun 15, 2014 5:55 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.0] poles placing crash
- Replies: 6
- Views: 1728
Re: [0.10.0] poles placing crash
Have you fixed the bug also for placing poles over belts?
- Sat Jun 14, 2014 9:09 am
- Forum: Resolved Problems and Bugs
- Topic: [0.10.0] poles placing crash
- Replies: 6
- Views: 1728
[0.10.0] poles placing crash
When I'm placing poles and walking along the red line:
The game crashes when I reach the red point instantly.
The game crashes when I reach the red point instantly.
- Fri Jun 13, 2014 3:24 am
- Forum: Ideas and Suggestions
- Topic: Increasing - Decreasing Indicator also for Power
- Replies: 5
- Views: 2361
Re: Increasing - Decreasing Indicator also for Power
This would be usefull but maybe a bit laggy. And at the moment I can't realy see the whole list.
- Thu Jun 12, 2014 3:39 pm
- Forum: General discussion
- Topic: Dealing with a lack of oil.
- Replies: 14
- Views: 7052
Re: Dealing with a lack of oil.
I'm transporting oil with trains and have 5 dried out fields and 5 very full fields (arround 300% yield). But I set the settings for all resources very high and common.
- Thu Jun 12, 2014 1:03 pm
- Forum: Mods
- Topic: [MOD 0.12.x] AdvancedEquipment_0.5.7
- Replies: 138
- Views: 123671
Re: [MOD 0.9.x] AdvancedEquipment v0.3.3
OKdarius456 wrote:When you turn mod on or off you have to restart Factorio. Tetkris had the same error! Recipe for MK3 is ok, this is intended to be this way, do not argue with me just accept it
- Thu Jun 12, 2014 12:02 pm
- Forum: Mods
- Topic: [MOD 0.12.x] AdvancedEquipment_0.5.7
- Replies: 138
- Views: 123671
Re: [MOD 0.9.x] AdvancedEquipment v0.3.3
Bug: When I start any of the scenarios. I get this: https://photos-4.dropbox.com/t/0/AAD9sg00HZX81LYnSOkA0iITOM8siasye4KPmHAGtYdjdA/12/184785084/png/1024x768/3/1402581600/0/2/AdvancedEquipment1.PNG/hf5fA69-qqBYHvSlodQYnX0gfIkaIN7-6Omi0dE9gpg And the recipe for Personal Laser Defense MK3 is wrong bec...