Search found 86 matches

by ray4ever
Sat Jan 25, 2014 3:49 pm
Forum: Ideas and Suggestions
Topic: Just started a couple days ago; thoughts
Replies: 8
Views: 4627

Re: Just started a couple days ago; thoughts

The other way to solve this would be going the other way around. Having primitive Coal assemblers and Coal labs would allow to setup some automation even before electricity, so even the electricity would have to be researched. I like your idea because in the current setup coal powered equipment isn...
by ray4ever
Sat Jan 25, 2014 3:42 pm
Forum: Ideas and Suggestions
Topic: Resource Sinks
Replies: 12
Views: 6423

Re: Resource Sinks

Hello, We could go the other way around, we could build expensive facilities on the planed to accomodate incoming ships. Or the player could send resource packs on the orbit for the waiting ships. Maybe extend the game by allowing ships to land and to build some sort of "housing accommodation&...
by ray4ever
Tue Jan 21, 2014 4:21 pm
Forum: Texture Packs
Topic: Graphics pack
Replies: 9
Views: 30769

Re: Graphics pack

Very nice work! Your sprites are looking really good, especially the big melting pot :)
by ray4ever
Thu Jan 16, 2014 8:33 am
Forum: Show your Creations
Topic: Compact science pack1 assembling line
Replies: 2
Views: 7436

Re: Compact science pack1 assembling line

I like your Version. Even though I tend to dont merge the copper and iron belts and just split them, resulting in an layout like this: http://i.imgur.com/JwigX06.jpg And this my Science Pack 3 production which is working really well if you have a good iron and copper supply: http://i.imgur.com/fr02l...
by ray4ever
Sun Jan 12, 2014 9:37 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Trying some compact stuff
Replies: 15
Views: 17037

Re: Trying some compact stuff

This is my (unoptimized) production of Science Packs 1+2;
1+2
And this my Science Pack 3 production which is working really well:
3
by ray4ever
Sun Jan 12, 2014 9:29 am
Forum: General discussion
Topic: Ammunition as a resource sink
Replies: 1
Views: 3113

Ammunition as a resource sink

In the current form of the game you mainly need your resources besides from building for the creation of science packs e.g. research and your laser turrets handling the defense (only needing power). I think there should be a bigger need to actually produce ammunition to defend against the biters. Th...

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