Search found 86 matches
- Sat Jan 25, 2014 3:49 pm
- Forum: Ideas and Suggestions
- Topic: Just started a couple days ago; thoughts
- Replies: 8
- Views: 4627
Re: Just started a couple days ago; thoughts
The other way to solve this would be going the other way around. Having primitive Coal assemblers and Coal labs would allow to setup some automation even before electricity, so even the electricity would have to be researched. I like your idea because in the current setup coal powered equipment isn...
- Sat Jan 25, 2014 3:42 pm
- Forum: Ideas and Suggestions
- Topic: Resource Sinks
- Replies: 12
- Views: 6423
Re: Resource Sinks
Hello, We could go the other way around, we could build expensive facilities on the planed to accomodate incoming ships. Or the player could send resource packs on the orbit for the waiting ships. Maybe extend the game by allowing ships to land and to build some sort of "housing accommodation&...
- Tue Jan 21, 2014 4:21 pm
- Forum: Texture Packs
- Topic: Graphics pack
- Replies: 9
- Views: 30769
Re: Graphics pack
Very nice work! Your sprites are looking really good, especially the big melting pot
- Thu Jan 16, 2014 8:33 am
- Forum: Show your Creations
- Topic: Compact science pack1 assembling line
- Replies: 2
- Views: 7436
Re: Compact science pack1 assembling line
I like your Version. Even though I tend to dont merge the copper and iron belts and just split them, resulting in an layout like this: http://i.imgur.com/JwigX06.jpg And this my Science Pack 3 production which is working really well if you have a good iron and copper supply: http://i.imgur.com/fr02l...
- Sun Jan 12, 2014 9:37 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Trying some compact stuff
- Replies: 15
- Views: 17037
Re: Trying some compact stuff
This is my (unoptimized) production of Science Packs 1+2;
1+2
And this my Science Pack 3 production which is working really well:
3
- Sun Jan 12, 2014 9:29 am
- Forum: General discussion
- Topic: Ammunition as a resource sink
- Replies: 1
- Views: 3113
Ammunition as a resource sink
In the current form of the game you mainly need your resources besides from building for the creation of science packs e.g. research and your laser turrets handling the defense (only needing power). I think there should be a bigger need to actually produce ammunition to defend against the biters. Th...