Search found 51 matches

by Pandamonium
Wed Jan 22, 2014 12:41 am
Forum: Ideas and Suggestions
Topic: Accumulator priority based on charge level
Replies: 19
Views: 8575

Re: Accumulator priority based on charge level

New building: Power Control Center / Power Control Panel Works like smart crates/inserters; When linked to a power network, it allows the "resorting" of power consumption priorities. Multiple control centers linked to the same network share the same setting, when joining two networks toge...
by Pandamonium
Wed Jan 22, 2014 12:01 am
Forum: Implemented Suggestions
Topic: Logic Splitters or Smart Splitters
Replies: 8
Views: 4258

Re: Logic Splitters or Smart Splitters

Yeah, which is why I like the idea of an actual smart splitter. :) My work around works, but only for single item belts. of course it can be modified a bit to work on 2 items, but will need a LOT more space as it will require 2 belts. (thinking about using the smart filter atm, with the 4 sides of a...
by Pandamonium
Tue Jan 21, 2014 10:47 pm
Forum: Implemented Suggestions
Topic: Logic Splitters or Smart Splitters
Replies: 8
Views: 4258

Re: Logic Splitters or Smart Splitters

I like this idea, but we can already do this. We just need extra space :) Key: >> = belt I = Inserter C = crate SI = Smart inserter SC = Smart crate Design: C I >> >> SI >> >> I SC I >> >> Link the SI and SC the rule being = When SC stash >2 stock
by Pandamonium
Tue Jan 21, 2014 10:01 pm
Forum: General discussion
Topic: Load distance
Replies: 16
Views: 10738

Re: Load distance

BurnHard wrote:My steam library contains more than 50% games, I never played actually. Fu*k steam sales :D
I'm not alone...
by Pandamonium
Tue Jan 21, 2014 6:10 am
Forum: General discussion
Topic: Alien pathing
Replies: 2
Views: 3650

Re: Alien pathing

Ah I see, Thanks for the reply! Just sometimes, it just as fun to come up with some swanky traps using all the gagets and gismos at hand, as it is to create smooth operational factory. :) Let's see what the future brings :) Maybe they are meant to be a bit: http://img.gawkerassets.com/img/18rh7iulxt...
by Pandamonium
Tue Jan 21, 2014 4:01 am
Forum: General discussion
Topic: Alien pathing
Replies: 2
Views: 3650

Alien pathing

Does anyone know how the Alien pathing works?

I'm thinking about building walls around my main base. If I only have one "entry", could I effectively create a "kill zone" or trap?
Or will they simply just eat at the closest wall?
by Pandamonium
Tue Jan 21, 2014 3:12 am
Forum: General discussion
Topic: 5,000 copies sold
Replies: 17
Views: 8503

Re: 5,000 copies sold

sjwt wrote:that's a in-cress in players.
I personally joined after watching http://www.youtube.com/watch?v=eEUY0k3ktBk.
I presume "word of mouth" from other let's play makers are making the rounds too?
by Pandamonium
Tue Jan 21, 2014 3:08 am
Forum: General discussion
Topic: steam
Replies: 10
Views: 10149

Re: steam

FreeER wrote:An older post:
Awesome! Thanks for that info!
by Pandamonium
Tue Jan 21, 2014 3:04 am
Forum: General discussion
Topic: Request for a Diss-assembler / De-constructor
Replies: 10
Views: 5882

Re: Request for a Diss-assembler / De-constructor

I came here to look for a solution, but i guess blowing up a chest works. :)

The other idea i had was to build a "landfill" of chests for garbage...
by Pandamonium
Tue Jan 21, 2014 1:21 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Smelting setup
Replies: 14
Views: 27664

Re: Smelting setup

Gammro wrote:Image
How do you bring that menu up?

(new here)
by Pandamonium
Mon Jan 20, 2014 7:53 am
Forum: General discussion
Topic: steam
Replies: 10
Views: 10149

Re: steam

kovarex wrote:When the game is good enough and we get through.
Two months ago we estimated to be in two and half months. Now we estimated it to be in two months minimum :)

I just bought the game, will we be able to transfer the existing account into the steam version when it goes into steam?

Go to advanced search