0.13.3 Headless server workaround

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andrewflowers
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Re: 0.13.3 Headless server workaround

Post by andrewflowers »

andrewflowers wrote:can anyone help me out? as soon as i run the bat file it crashes. i did everyting the instructions told me https://wiki.factorio.com/index.php?title=Multiplayer but it didnt mention any json file. I'm confused.
can any kind soul help me with this?
Sergeant_Steve
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Re: 0.13.3 Headless server workaround

Post by Sergeant_Steve »

andrewflowers wrote:
andrewflowers wrote:can anyone help me out? as soon as i run the bat file it crashes. i did everyting the instructions told me https://wiki.factorio.com/index.php?title=Multiplayer but it didnt mention any json file. I'm confused.
can any kind soul help me with this?
Try starting your own post instead of trying to hijack this one.
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Arch666Angel
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Re: 0.13.3 Headless server workaround

Post by Arch666Angel »

Why is this thread in my subsection? :D
daniel34
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Re: 0.13.3 Headless server workaround

Post by daniel34 »

Arch666Angel wrote:Why is this thread in my subsection? :D
It is a global announcement, displayed in all subforums ;)
quick links: log file | graphical issues | wiki
RanDumSocks
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Re: 0.13.3 Headless server workaround

Post by RanDumSocks »

daniel34 wrote:
RanDumSocks wrote:In multiplayer, everytime someone tries to place a water pump, the server keeps saying that player has desync issues and procedes to go into an infinite loop of decync.
This has been fixed in 0.13.4: viewtopic.php?f=30&t=27880
Awesome. Also, same thing happens with train stops but I figured you already know that. Every time we need to place one down, everyone panics and braces for the desync :D
daniel34
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Re: 0.13.3 Headless server workaround

Post by daniel34 »

RanDumSocks wrote:
daniel34 wrote:
RanDumSocks wrote:In multiplayer, everytime someone tries to place a water pump, the server keeps saying that player has desync issues and procedes to go into an infinite loop of decync.
This has been fixed in 0.13.4: viewtopic.php?f=30&t=27880
Awesome. Also, same thing happens with train stops but I figured you already know that. Every time we need to place one down, everyone panics and braces for the desync :D
Make a blueprint of an existing one and put that down. I've heard that works.
quick links: log file | graphical issues | wiki
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