When deconstructing a heavy visited roboport, the robots will sweep over it and slowly fly up, but the port isn't mined. Deconstruction by hand solves the problem.
I see that only as small issue.
[0.9.6] Removing roboport by deconstruction
[0.9.6] Removing roboport by deconstruction
Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Have you used the Advanced Search today?
Need help, question? FAQ - Wiki - Forum help
I still like small signatures...
Re: [0.9.6] Removing roboport by deconstruction
Thanks for the report. Small issue = small fix. Done for 0.9.7.