[0.15.x] BlueprintLibrary::removeBlueprintsInFlight

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martty
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[0.15.x] BlueprintLibrary::removeBlueprintsInFlight

Post by martty »

Crash during the Arumba multiplayer. Probably was not me, so I don't know how to reproduce. No mods.
Log: https://pastebin.com/fGX7Q8jg

Plawerth
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[0.15.1] 80 player server, desync, reconnect, crash

Post by Plawerth »

Someone was running a server with about 80 players.
Joined, looking at a sea of steam engines with smoke everywhere, very low framerate
Resized the window smaller until the framerate smoothed out.
Lots of people constantly connecting to it, suddenly saw a desync notification roll by
Surge of "player will reconnect", lines scrolling off the screen, could not count em all.
Downloading new map, it froze at about 15% downloaded...... long pause......
crash.

Code: Select all

0.001 2017-04-24 16:06:58; Factorio 0.15.1 (build 29050, win64, steam)
   0.001 Operating system: Windows 7 Service Pack 1
   0.001 Program arguments: "F:\Data\ST\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: F:/Data/ST/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/XXXXXX/AppData/Roaming/Factorio
   0.001 Binaries path: F:/Data/ST/Steam/steamapps/common/Factorio/bin
   0.008 System info: [CPU: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz, 4 cores, RAM: 16311MB]
   0.009 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.009 Available display adapters: 1
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 285 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.009 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.201 Initialised Direct3D:[0] NVIDIA GeForce GTX 285; driver: nvd3dumx.dll 9.18.13.4195
   0.205     Video memory size (dedicated video/dedicated system/shared system/available): 997/0/3071/4066 MB
   0.288 DSound: Starting _dsound_update thread
   0.288 DSound: Enter _dsound_update; tid=12732
   0.288 Device reset internal.
   0.291 Desktop composition is active.
   0.291 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   0.412 Loading mod core 0.0.0 (data.lua)
   0.434 Loading mod base 0.15.1 (data.lua)
   0.765 Loading mod base 0.15.1 (data-updates.lua)
   0.821 Checksum for core: 530912544
   0.821 Checksum of base: 2731413614
   0.963 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1492114692
   0.963 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   1.173 Loaded shader file F:/Data/ST/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.176 Loaded shader file F:/Data/ST/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.179 Crop bitmaps.
  13.763 Initial atlas bitmap size is 8192
  13.773 Created atlas bitmap 8192x8189
  14.752 Created atlas bitmap 8192x7348
  15.760 Created atlas bitmap 4096x1860
  15.771 Created atlas bitmap 4096x3648
  27.839 Sprites loaded
  27.839 Convert atlas 4096x1860 to: trilinear-filtering 
  28.160 Convert atlas 4096x3648 to: mipmap 
  29.061 Loading sounds...
  33.886 Info GlobalContext.cpp:851: Resetting config.
  33.886 Custom inputs active: 0
  33.996 Factorio initialised
  57.652 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 883.471 Info UDPSocket.cpp:234: Socket closed
 883.472 Joining game 185.47.132.148:34197
 883.472 Info UDPSocket.cpp:33: Opening socket
 883.472 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 883.737 Connection refused
 883.737 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
 883.737 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
 883.738 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 883.946 Info HttpSharedState.cpp:111: Status code: 200
 883.946 Info AuthServerConnector.cpp:136: Received key(lNBnXiCZEDJXCqn7S51uDw==) for username(Plawerth) from auth server.
 884.035 Info UDPSocket.cpp:234: Socket closed
 884.035 Joining game 185.47.132.148:34197
 884.035 Info UDPSocket.cpp:33: Opening socket
 884.036 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 884.337 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
 884.337 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
 884.337 Info ClientRouter.cpp:217: ConnectionAccepted
 885.287 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
 885.287 Downloading file C:\Users\XXXXXX\AppData\Roaming\Factorio\temp\mp-download.zip (22194224 B, 44124 blocks)
 885.292 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 890.735 Finished download (5 s, 22 MB, 4.0 MB/s)
 890.810 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 890.810 Loading map C:\Users\XXXXXX\AppData\Roaming\Factorio\temp\mp-download.zip: 22194224 bytes.
 890.810 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 890.872 Loading Level.dat: 54133313 bytes.
 890.876 Info Scenario.cpp:133: Map version 0.15.1-0
 892.320 Loading script.dat: 190 bytes.
 892.359 Checksum for script C:/Users/XXXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
 892.387 Info ClientMultiplayerManager.cpp:539: MapTick(751789) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 900.609 Info ClientMultiplayerManager.cpp:539: MapTick(752658) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 900.820 Info ClientMultiplayerManager.cpp:539: MapTick(752658) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 901.024 Info GameActionHandler.cpp:3213: MapTick (752669) processed PlayerJoinGame peerID(114) playerIndex(407) mode(create ) 
 901.111 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 65 (nextTickToSend: 752702, ticksClientWillJumpOver: 0 {})
 903.420 Device reset internal.
 933.539 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (27)
 952.184 Info ClientSynchronizer.cpp:257: Changing local latency from 65 to 64 (nextTickToSend: 755720, ticksClientWillJumpOver: 0 {})
 963.950 Info ClientSynchronizer.cpp:257: Changing local latency from 64 to 54 (nextTickToSend: 756332, ticksClientWillJumpOver: 0 {})
 976.214 Info GameActionHandler.cpp:3213: MapTick (756938) processed PlayerJoinGame peerID(115) playerIndex(265) mode(connect ) 
 998.454 Info ClientMultiplayerManager.cpp:129: Disconnecting multiplayer connection.
 998.454 Info ClientMultiplayerManager.cpp:539: MapTick(758289) changing state from(InGame) to(DisconnectScheduled)
 998.458 Info ClientMultiplayerManager.cpp:539: MapTick(758289) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 998.796 Info ClientMultiplayerManager.cpp:539: MapTick(758289) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 998.796 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (114)
 999.102 Info UDPSocket.cpp:234: Socket closed
2280.853 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
2336.881 Info UDPSocket.cpp:234: Socket closed
2336.882 Joining game 0.0.0.0:34197
2336.882 Info UDPSocket.cpp:33: Opening socket
2336.933 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: "Sendto (0.0.0.0:34197) failed (10049: The requested address is not valid in its context.
"
2336.933 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(InitializationFailed)
2338.321 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
2338.321 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
2338.322 Info UDPSocket.cpp:234: Socket closed
2339.212 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
2345.125 Info UDPSocket.cpp:234: Socket closed
2345.125 Joining game 185.47.132.148:34197
2345.125 Info UDPSocket.cpp:33: Opening socket
2345.126 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
2345.387 Connection refused
2345.387 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
2345.387 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
2345.388 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
2345.583 Info HttpSharedState.cpp:111: Status code: 200
2345.583 Info AuthServerConnector.cpp:136: Received key(/W7aR/O7gWoSEJ5qlZoJ8Q==) for username(Plawerth) from auth server.
2345.673 Info UDPSocket.cpp:234: Socket closed
2345.673 Joining game 185.47.132.148:34197
2345.673 Info UDPSocket.cpp:33: Opening socket
2345.673 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
2345.920 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
2345.920 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
2345.920 Info ClientRouter.cpp:217: ConnectionAccepted
2347.004 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
2347.004 Downloading file C:\Users\XXXXXX\AppData\Roaming\Factorio\temp\mp-download.zip (24042995 B, 47800 blocks)
2347.012 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2352.876 Finished download (5 s, 24 MB, 4.1 MB/s)
2352.971 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
2352.971 Loading map C:\Users\XXXXXX\AppData\Roaming\Factorio\temp\mp-download.zip: 24042995 bytes.
2352.971 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2353.078 Loading Level.dat: 58608566 bytes.
2353.082 Info Scenario.cpp:133: Map version 0.15.1-0
2354.513 Loading script.dat: 190 bytes.
2354.520 Checksum for script C:/Users/XXXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
2354.553 Info ClientMultiplayerManager.cpp:539: MapTick(827493) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2354.717 Info GameActionHandler.cpp:3213: MapTick (827505) processed PlayerJoinGame peerID(166) playerIndex(110) mode(connect ) 
2363.572 Info ClientMultiplayerManager.cpp:539: MapTick(828371) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2363.754 Info ClientMultiplayerManager.cpp:539: MapTick(828371) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2363.920 Info GameActionHandler.cpp:3213: MapTick (828381) processed PlayerJoinGame peerID(168) playerIndex(407) mode(connect ) 
2368.133 Info GameActionHandler.cpp:3213: MapTick (828625) processed PlayerJoinGame peerID(162) playerIndex(424) mode(create ) 
2376.099 Info GameActionHandler.cpp:3213: MapTick (829098) processed PlayerJoinGame peerID(167) playerIndex(425) mode(create ) 
2380.800 Device reset internal.
2389.844 Device reset internal.
2404.006 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (112)
2420.987 Info GameActionHandler.cpp:3213: MapTick (831693) processed PlayerJoinGame peerID(164) playerIndex(265) mode(connect ) 
2422.373 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831775) serverCRC(-2137968182) localCRC(130340661)
2422.374 Info ClientMultiplayerManager.cpp:539: MapTick(831776) changing state from(InGame) to(DesyncedWaitingForMap)
2422.384 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831776) serverCRC(1727925954) localCRC(-972177273)
2422.395 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831777) serverCRC(-318609763) localCRC(1792130400)
2422.433 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831778) serverCRC(1926656877) localCRC(1247301404)
2422.443 Info ClientMultiplayerManager.cpp:663: mapTick(831780) received player (163) desynced
2422.443 Info ClientMultiplayerManager.cpp:663: mapTick(831780) received player (165) desynced
2422.444 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831779) serverCRC(111463205) localCRC(-158309659)
2422.454 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831780) serverCRC(-2065390493) localCRC(666165253)
2422.465 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831781) serverCRC(-2053580176) localCRC(311961085)
2422.503 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831782) serverCRC(912448903) localCRC(122409601)
2422.514 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(831783) serverCRC(-807709990) localCRC(1763282139)
2422.572 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (162) desynced
2422.572 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (168) desynced
2422.572 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (161) desynced
2422.640 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (166) desynced
2422.851 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (167) desynced
2422.851 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (164) desynced
2422.851 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (170) desynced
2426.689 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (40)
2427.773 Info ClientMultiplayerManager.cpp:663: mapTick(831785) received player (169) desynced
2436.194 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
2436.194 Info ClientMultiplayerManager.cpp:539: MapTick(831785) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2436.194 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
2436.196 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2442.453 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (169)
2442.453 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(169)
2443.670 Info ClientMultiplayerManager.cpp:663: mapTick(-1) received player (172) desynced
2447.020 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (50)
2452.937 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (107)
2453.120 Downloading file C:\Users\XXXXXX\AppData\Roaming\Factorio\temp\mp-download.zip (115297549 B, 229220 blocks)
2453.149 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2455.303 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (165)
2455.364 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x000000013fe81bfd
ModuleBase: 0x000000013fe20000, ImageSize: 0117f000, RelativeAddress: 00061bfd
2455.364 Error CrashHandler.cpp:151: Exception Context:
rax=0000000140a90510, rbx=0000000077d7a3e0, rcx=0000000052353d90,
rdx=00000000000000a5, rsi=0000000009f39c90, rdi=00000000000000a5,
rip=000000013fe81bfd, rsp=000000002162f640, rbp=000000002162f7c0,
 r8=0000000070951140,  r9=000000000a0eff20, r10=000000007068a540,
r11=0000c8330a8206c2, r12=000000000e4c8270, r13=0000000140ab2830,
r14=000000013fe20000, r15=0000000000000000
2455.364 Crashed in F:\Data\ST\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013fe20000 - 0x0000000140f9f000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-86tci8\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-86tci8\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-86tci8\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-86tci8\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-86tci8\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777EBC10)
00000000777EBC10 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000779F0108)
00000000779F0108 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077987958)
0000000077987958 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007799812D)
000000007799812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007798855F)
000000007798855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000779BBCB8)
00000000779BBCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-86tci8\src\blueprint\blueprintlibrary.cpp (747): BlueprintLibrary::removeBlueprintsInFlight
c:\cygwin64\tmp\factorio-86tci8\src\net\inputactiondefragmenter.cpp (50): InputActionDefragmenter::forgetPeer
c:\cygwin64\tmp\factorio-86tci8\src\net\clientsynchronizer.cpp (208): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-86tci8\src\mainloop.cpp (703): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-86tci8\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000777659CD)
00000000777659CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007799A561)
000000007799A561 (ntdll): (filename not available): RtlUserThreadStart
2465.805 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

user3748
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[0.15.1] Game crashed while playing multiplayer

Post by user3748 »

Hello my game crashed. I played multiplayer on version 0.15.1 while the client was catching up to a server and downloading the map as far as i can tell.

I'm sorry that I can't exactly say how this happened because it was very unexpected for me.

Here is the content of the log file i hope it will help you:
factorio-current.log
I didn't used any mods. It was a new and clean installation of factorio 0.15.1.

If you need any additional things feel free to ask me. :)

Sincerly,

user3748

User avatar
redlabel
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Fast Inserter
Posts: 145
Joined: Mon Feb 06, 2017 8:50 pm
Contact:

[15.1] Crash in Multiplayer

Post by redlabel »

Paste:

https://pastebin.com/wks9RuYS

Code: Select all

   0.001 2017-04-25 10:27:00; Factorio 0.15.1 (build 29050, win64, alpha)
   0.001 Operating system: Windows 10 (version 1607) 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/V/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.019 System info: [CPU: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz, 4 cores, RAM: 8156MB]
   0.024 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.025 Available display adapters: 1
   0.025  [0]: \\.\DISPLAY1 - NVIDIA GeForce GT 730 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.025 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.078 Initialised Direct3D:[0] NVIDIA GeForce GT 730; driver: nvldumdx.dll 22.21.13.8165
   0.081     Video memory size (dedicated video/dedicated system/shared system/available): 2018/0/4078/4092 MB
   0.107 DSound: Starting _dsound_update thread
   0.107 DSound: Enter _dsound_update; tid=5208
   0.107 Device reset internal.
   0.108 Desktop composition is active.
   0.108 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
   0.108 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false]
   0.187 Loading mod core 0.0.0 (data.lua)
   0.209 Loading mod base 0.15.1 (data.lua)
   0.519 Loading mod base 0.15.1 (data-updates.lua)
   0.601 Checksum for core: 530912544
   0.601 Checksum of base: 2731413614
   0.757 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493075075
   0.757 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   0.850 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/game.cso
   0.854 Loaded shader file C:/Program Files/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.865 Initial atlas bitmap size is 16384
   0.884 Created atlas bitmap 16384x16371
   1.526 Created atlas bitmap 16384x8937
   1.852 Created atlas bitmap 4096x3980
   1.882 Created atlas bitmap 4096x3648
  15.626 Sprites loaded
  15.626 Convert atlas 4096x3980 to: trilinear-filtering 
  15.761 Convert atlas 4096x3648 to: mipmap 
  16.808 Loading sounds...
  20.268 Custom inputs active: 0
  20.272 Info Updater.cpp:743: Downloading https://updater.factorio.com/get-available-versions?username=redlabel&token=<private>&apiVersion=2
  21.202 0 packages available to download (experimental updates enabled).
  21.266 Device reset internal.
  23.120 Factorio initialised
  25.214 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  82.944 Info UDPSocket.cpp:234: Socket closed
  82.948 Joining game 185.47.132.148:34197
  82.948 Info UDPSocket.cpp:33: Opening socket
  82.950 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  83.111 Connection refused
  83.114 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  83.114 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  83.114 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  83.895 Info HttpSharedState.cpp:111: Status code: 200
  83.896 Info AuthServerConnector.cpp:136: Received key(3oAM9kO8rlCcqcKO8zXfdQ==) for username(redlabel) from auth server.
  83.903 Info UDPSocket.cpp:234: Socket closed
  83.903 Joining game 185.47.132.148:34197
  83.903 Info UDPSocket.cpp:33: Opening socket
  83.904 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  84.090 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  84.090 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  84.090 Info ClientRouter.cpp:217: ConnectionAccepted
  85.558 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
  85.558 Downloading file C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip (35923644 B, 71419 blocks)
  85.586 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  86.972 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (789)
 118.407 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (780)
 122.366 Finished download (36 s, 35 MB, 976 kB/s)
 122.536 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 122.536 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 122.538 Loading map C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip: 35923644 bytes.
 122.640 Loading Level.dat: 85873242 bytes.
 122.645 Info Scenario.cpp:133: Map version 0.15.1-0
 124.689 Loading script.dat: 190 bytes.
 124.698 Checksum for script C:/Users/V/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
 124.741 Info ClientMultiplayerManager.cpp:539: MapTick(3022479) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 182.077 Info ClientMultiplayerManager.cpp:539: MapTick(3028023) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 182.195 Info ClientMultiplayerManager.cpp:539: MapTick(3028023) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 182.294 Info GameActionHandler.cpp:3213: MapTick (3028029) processed PlayerJoinGame peerID(795) playerIndex(472) mode(connect ) 
 190.045 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 22 (nextTickToSend: 3028520, ticksClientWillJumpOver: 0 {})
 195.028 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 19 (nextTickToSend: 3028812, ticksClientWillJumpOver: 0 {})
 200.028 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 16 (nextTickToSend: 3029111, ticksClientWillJumpOver: 0 {})
 215.029 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 12 (nextTickToSend: 3030014, ticksClientWillJumpOver: 0 {})
 245.031 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3031807, ticksClientWillJumpOver: 0 {})
 255.032 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3032410, ticksClientWillJumpOver: 0 {})
 265.016 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3033006, ticksClientWillJumpOver: 0 {})
 274.782 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (790)
 295.027 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3034809, ticksClientWillJumpOver: 0 {})
 300.029 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3035107, ticksClientWillJumpOver: 0 {})
 310.043 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3035709, ticksClientWillJumpOver: 0 {})
 321.986 Info GameActionHandler.cpp:3213: MapTick (3036411) processed PlayerJoinGame peerID(793) playerIndex(466) mode(connect ) 
 325.041 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3036608, ticksClientWillJumpOver: 0 {})
 334.441 Info GameActionHandler.cpp:3213: MapTick (3037159) processed PlayerJoinGame peerID(797) playerIndex(626) mode(create ) 
 340.037 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3037509, ticksClientWillJumpOver: 0 {})
 350.025 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3038107, ticksClientWillJumpOver: 0 {})
 360.049 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3038711, ticksClientWillJumpOver: 0 {})
 380.017 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 18 (nextTickToSend: 3039907, ticksClientWillJumpOver: 0 {})
 390.013 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 3040509, ticksClientWillJumpOver: 0 {})
 400.024 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3041109, ticksClientWillJumpOver: 0 {})
 420.025 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 13 (nextTickToSend: 3042313, ticksClientWillJumpOver: 0 {})
 425.042 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3042610, ticksClientWillJumpOver: 0 {})
 430.026 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3042907, ticksClientWillJumpOver: 0 {})
 500.024 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3047109, ticksClientWillJumpOver: 0 {})
 531.408 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3048907, ticksClientWillJumpOver: 0 {})
 561.410 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 11 (nextTickToSend: 3050710, ticksClientWillJumpOver: 0 {})
 571.411 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 12 (nextTickToSend: 3051307, ticksClientWillJumpOver: 0 {})
 581.428 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3051908, ticksClientWillJumpOver: 1 {3051908})
 591.417 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3052508, ticksClientWillJumpOver: 0 {})
 611.418 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3053708, ticksClientWillJumpOver: 0 {})
 637.803 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 18 (nextTickToSend: 3055209, ticksClientWillJumpOver: 0 {})
 647.799 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 3055810, ticksClientWillJumpOver: 0 {})
 652.825 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3056111, ticksClientWillJumpOver: 0 {})
 667.238 Info GameActionHandler.cpp:3213: MapTick (3056961) processed PlayerJoinGame peerID(799) playerIndex(627) mode(create ) 
 667.805 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 14 (nextTickToSend: 3057011, ticksClientWillJumpOver: 0 {})
 687.791 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 11 (nextTickToSend: 3058210, ticksClientWillJumpOver: 0 {})
 692.808 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 12 (nextTickToSend: 3058507, ticksClientWillJumpOver: 0 {})
 701.525 Info GameActionHandler.cpp:3213: MapTick (3059019) processed PlayerJoinGame peerID(796) playerIndex(628) mode(create ) 
 702.792 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3059107, ticksClientWillJumpOver: 0 {})
 712.807 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3059708, ticksClientWillJumpOver: 0 {})
 724.159 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 18 (nextTickToSend: 3060311, ticksClientWillJumpOver: 0 {})
 734.160 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 13 (nextTickToSend: 3060913, ticksClientWillJumpOver: 0 {})
 749.176 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3061808, ticksClientWillJumpOver: 0 {})
 775.560 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3063308, ticksClientWillJumpOver: 0 {})
 784.478 Info GameActionHandler.cpp:3213: MapTick (3063829) processed PlayerJoinGame peerID(798) playerIndex(595) mode(connect ) 
 805.564 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 12 (nextTickToSend: 3065113, ticksClientWillJumpOver: 0 {})
 825.547 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3066307, ticksClientWillJumpOver: 0 {})
 852.881 Info GameActionHandler.cpp:3213: MapTick (3067851) processed PlayerJoinGame peerID(801) playerIndex(489) mode(connect ) 
 876.957 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3069309, ticksClientWillJumpOver: 0 {})
 886.941 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3069909, ticksClientWillJumpOver: 0 {})
 891.975 Info GameActionHandler.cpp:3213: MapTick (3070196) processed PlayerJoinGame peerID(800) playerIndex(629) mode(create ) 
 906.957 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 18 (nextTickToSend: 3071109, ticksClientWillJumpOver: 0 {})
 906.990 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 21 (nextTickToSend: 3071114, ticksClientWillJumpOver: 0 {})
 921.960 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 18 (nextTickToSend: 3072013, ticksClientWillJumpOver: 0 {})
 931.927 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 3072609, ticksClientWillJumpOver: 0 {})
 941.941 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 13 (nextTickToSend: 3073213, ticksClientWillJumpOver: 0 {})
 952.008 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (793)
 957.991 Info GameActionHandler.cpp:3213: MapTick (3074158) processed PlayerJoinGame peerID(802) playerIndex(19) mode(connect ) 
 976.941 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3075310, ticksClientWillJumpOver: 0 {})
 986.941 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 11 (nextTickToSend: 3075910, ticksClientWillJumpOver: 0 {})
 996.391 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (799)
1001.958 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 12 (nextTickToSend: 3076807, ticksClientWillJumpOver: 0 {})
1011.959 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3077407, ticksClientWillJumpOver: 0 {})
1026.943 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3078308, ticksClientWillJumpOver: 0 {})
1063.343 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3080410, ticksClientWillJumpOver: 0 {})
1073.327 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3081007, ticksClientWillJumpOver: 0 {})
1083.329 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 12 (nextTickToSend: 3081610, ticksClientWillJumpOver: 0 {})
1093.328 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3082206, ticksClientWillJumpOver: 0 {})
1113.341 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3083409, ticksClientWillJumpOver: 0 {})
1123.342 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 12 (nextTickToSend: 3084011, ticksClientWillJumpOver: 0 {})
1153.332 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3085807, ticksClientWillJumpOver: 0 {})
1168.328 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 16 (nextTickToSend: 3086708, ticksClientWillJumpOver: 0 {})
1168.340 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 18 (nextTickToSend: 3086712, ticksClientWillJumpOver: 0 {})
1183.329 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 3087610, ticksClientWillJumpOver: 0 {})
1185.391 Info GameActionHandler.cpp:3213: MapTick (3087717) processed PlayerJoinGame peerID(803) playerIndex(363) mode(connect ) 
1198.341 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3088511, ticksClientWillJumpOver: 0 {})
1228.091 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (798)
1230.025 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: "You have been disconnected as you have been AFK."
1230.025 Info ClientMultiplayerManager.cpp:539: MapTick(3090397) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
1230.025 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (795)
2479.851 Info UDPSocket.cpp:234: Socket closed
2479.852 Joining game 185.47.132.148:34197
2479.852 Info UDPSocket.cpp:33: Opening socket
2479.852 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
2479.992 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
2479.992 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
2479.992 Info ClientRouter.cpp:217: ConnectionAccepted
2481.593 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
2481.593 Downloading file C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip (35785594 B, 71145 blocks)
2481.622 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2481.622 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
2492.926 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (805)
2518.131 Finished download (36 s, 35 MB, 980 kB/s)
2518.313 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
2518.313 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2518.313 Loading map C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip: 35785594 bytes.
2518.356 Loading Level.dat: 85629399 bytes.
2518.361 Info Scenario.cpp:133: Map version 0.15.1-0
2520.374 Loading script.dat: 190 bytes.
2520.376 Checksum for script C:/Users/V/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
2520.427 Info ClientMultiplayerManager.cpp:539: MapTick(3164306) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2547.406 Info GameActionHandler.cpp:3213: MapTick (3166880) processed PlayerJoinGame peerID(810) playerIndex(466) mode(connect ) 
2580.886 Info ClientMultiplayerManager.cpp:539: MapTick(3170104) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2580.999 Info ClientMultiplayerManager.cpp:539: MapTick(3170104) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2581.132 Info GameActionHandler.cpp:3213: MapTick (3170111) processed PlayerJoinGame peerID(815) playerIndex(472) mode(connect ) 
2589.215 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (816)
2589.215 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(816)
2590.832 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 16 (nextTickToSend: 3170725, ticksClientWillJumpOver: 0 {})
2602.196 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3171309, ticksClientWillJumpOver: 0 {})
2612.200 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3171909, ticksClientWillJumpOver: 0 {})
2642.202 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3173709, ticksClientWillJumpOver: 0 {})
2652.201 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3174308, ticksClientWillJumpOver: 0 {})
2657.969 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (800)
2662.203 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3174910, ticksClientWillJumpOver: 0 {})
2672.208 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3175508, ticksClientWillJumpOver: 0 {})
2674.541 Info GameActionHandler.cpp:3213: MapTick (3175634) processed PlayerJoinGame peerID(817) playerIndex(338) mode(connect ) 
2683.575 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3176108, ticksClientWillJumpOver: 0 {})
2693.548 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3176707, ticksClientWillJumpOver: 0 {})
2723.559 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3178510, ticksClientWillJumpOver: 0 {})
2750.008 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3180010, ticksClientWillJumpOver: 0 {})
2775.009 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 44 (nextTickToSend: 3181508, ticksClientWillJumpOver: 2 {3181508, 3181509})
2780.009 Info ClientSynchronizer.cpp:257: Changing local latency from 44 to 254 (nextTickToSend: 3181838, ticksClientWillJumpOver: 3 {3181838, 3181839, 3181840})
2794.977 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (811)
2794.977 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (812)
2795.127 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (801)
2795.793 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (773)
2795.993 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (744)
2795.993 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (791)
2796.360 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (785)
2796.693 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (810)
2797.427 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (745)
2797.727 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (742)
2797.794 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772739) server wants a heartbeat(717772043) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772099) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772100) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772103) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772107) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772108) that we don't have.
2797.827 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772740) server wants a heartbeat(717772119) that we don't have.
2797.944 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772743) server wants a heartbeat(717772081) that we don't have.
2797.944 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772743) server wants a heartbeat(717772086) that we don't have.
2797.977 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772744) server wants a heartbeat(717772126) that we don't have.
2798.094 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772748) server wants a heartbeat(717772142) that we don't have.
2798.160 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772750) server wants a heartbeat(717772094) that we don't have.
2798.210 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772751) server wants a heartbeat(717772077) that we don't have.
2798.410 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772757) server wants a heartbeat(717772051) that we don't have.
2798.410 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772757) server wants a heartbeat(717772059) that we don't have.
2798.410 Warning ClientSynchronizer.cpp:83: nextHeartbeatSequenceNumber(717772757) server wants a heartbeat(717772061) that we don't have.
2799.310 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: "You have been dropped from the game."
2799.311 Info ClientMultiplayerManager.cpp:539: MapTick(3182956) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
2799.311 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (815)
3429.075 Info UDPSocket.cpp:234: Socket closed
3429.075 Joining game 185.47.132.148:34197
3429.075 Info UDPSocket.cpp:33: Opening socket
3429.076 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
3429.229 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
3429.230 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
3429.230 Info ClientRouter.cpp:217: ConnectionAccepted
3430.679 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
3430.679 Downloading file C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip (35794910 B, 71163 blocks)
3430.710 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3430.710 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
3467.786 Finished download (37 s, 35 MB, 965 kB/s)
3467.955 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
3467.955 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3467.955 Loading map C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip: 35794910 bytes.
3467.995 Loading Level.dat: 85773255 bytes.
3468.000 Info Scenario.cpp:133: Map version 0.15.1-0
3470.090 Loading script.dat: 190 bytes.
3470.092 Checksum for script C:/Users/V/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
3470.131 Info ClientMultiplayerManager.cpp:539: MapTick(3200038) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3497.047 Info GameActionHandler.cpp:3213: MapTick (3202567) processed PlayerJoinGame peerID(833) playerIndex(359) mode(connect ) 
3524.119 Info GameActionHandler.cpp:3213: MapTick (3205144) processed PlayerJoinGame peerID(834) playerIndex(19) mode(connect ) 
3529.632 Info ClientMultiplayerManager.cpp:539: MapTick(3205710) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3529.750 Info ClientMultiplayerManager.cpp:539: MapTick(3205710) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3530.884 Info GameActionHandler.cpp:3213: MapTick (3205710) processed PlayerJoinGame peerID(832) playerIndex(472) mode(connect ) 
3538.751 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 19 (nextTickToSend: 3206119, ticksClientWillJumpOver: 0 {})
3548.719 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 17 (nextTickToSend: 3206710, ticksClientWillJumpOver: 0 {})
3553.119 Info GameActionHandler.cpp:3213: MapTick (3206956) processed PlayerJoinGame peerID(836) playerIndex(620) mode(connect ) 
3558.736 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3207310, ticksClientWillJumpOver: 0 {})
3583.308 Info GameActionHandler.cpp:3213: MapTick (3208768) processed PlayerJoinGame peerID(831) playerIndex(625) mode(connect ) 
3601.891 Info GameActionHandler.cpp:3213: MapTick (3209883) processed PlayerJoinGame peerID(835) playerIndex(65) mode(connect ) 
3608.724 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 14 (nextTickToSend: 3210314, ticksClientWillJumpOver: 0 {})
3615.165 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3210608, ticksClientWillJumpOver: 0 {})
3621.625 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 17 (nextTickToSend: 3210911, ticksClientWillJumpOver: 0 {})
3635.957 Info GameActionHandler.cpp:3213: MapTick (3211755) processed PlayerJoinGame peerID(837) playerIndex(407) mode(connect ) 
3636.607 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 15 (nextTickToSend: 3211811, ticksClientWillJumpOver: 0 {})
3641.574 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3212108, ticksClientWillJumpOver: 0 {})
3651.591 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3212710, ticksClientWillJumpOver: 0 {})
3655.091 Info GameActionHandler.cpp:3213: MapTick (3212906) processed PlayerJoinGame peerID(838) playerIndex(4) mode(connect ) 
3691.577 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3215108, ticksClientWillJumpOver: 0 {})
3701.577 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 14 (nextTickToSend: 3215706, ticksClientWillJumpOver: 0 {})
3731.604 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3217508, ticksClientWillJumpOver: 0 {})
3756.597 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3219009, ticksClientWillJumpOver: 0 {})
3761.614 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3219308, ticksClientWillJumpOver: 0 {})
3771.598 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3219910, ticksClientWillJumpOver: 0 {})
3787.984 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 14 (nextTickToSend: 3220807, ticksClientWillJumpOver: 0 {})
3816.983 Info GameActionHandler.cpp:3213: MapTick (3222451) processed PlayerJoinGame peerID(839) playerIndex(70) mode(connect ) 
3824.360 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3222908, ticksClientWillJumpOver: 0 {})
3839.345 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3223808, ticksClientWillJumpOver: 0 {})
3854.345 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 13 (nextTickToSend: 3224711, ticksClientWillJumpOver: 0 {})
3869.370 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3225608, ticksClientWillJumpOver: 0 {})
3879.364 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3226210, ticksClientWillJumpOver: 0 {})
3889.365 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3226808, ticksClientWillJumpOver: 0 {})
3909.354 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3228007, ticksClientWillJumpOver: 0 {})
3969.360 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 11 (nextTickToSend: 3231612, ticksClientWillJumpOver: 0 {})
3979.349 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 12 (nextTickToSend: 3232207, ticksClientWillJumpOver: 0 {})
3980.273 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (839)
3989.358 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 14 (nextTickToSend: 3232806, ticksClientWillJumpOver: 0 {})
4009.357 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3234009, ticksClientWillJumpOver: 0 {})
4014.379 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3234309, ticksClientWillJumpOver: 0 {})
4024.342 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3234909, ticksClientWillJumpOver: 0 {})
4054.355 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3236709, ticksClientWillJumpOver: 0 {})
4064.374 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 14 (nextTickToSend: 3237312, ticksClientWillJumpOver: 0 {})
4069.373 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3237609, ticksClientWillJumpOver: 0 {})
4084.369 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3238511, ticksClientWillJumpOver: 0 {})
4099.356 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3239408, ticksClientWillJumpOver: 0 {})
4109.361 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3240009, ticksClientWillJumpOver: 0 {})
4120.754 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 13 (nextTickToSend: 3240613, ticksClientWillJumpOver: 0 {})
4130.725 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 15 (nextTickToSend: 3241207, ticksClientWillJumpOver: 0 {})
4147.101 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3242108, ticksClientWillJumpOver: 0 {})
4168.487 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 17 (nextTickToSend: 3243308, ticksClientWillJumpOver: 0 {})
4176.513 Info GameActionHandler.cpp:3213: MapTick (3243773) processed PlayerJoinGame peerID(842) playerIndex(633) mode(create ) 
4183.242 Info GameActionHandler.cpp:3213: MapTick (3244177) processed PlayerJoinGame peerID(841) playerIndex(191) mode(connect ) 
4213.485 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 14 (nextTickToSend: 3246014, ticksClientWillJumpOver: 0 {})
4224.856 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3246607, ticksClientWillJumpOver: 0 {})
4249.869 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3248109, ticksClientWillJumpOver: 0 {})
4259.903 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 17 (nextTickToSend: 3248710, ticksClientWillJumpOver: 0 {})
4274.872 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3249609, ticksClientWillJumpOver: 0 {})
4284.874 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 17 (nextTickToSend: 3250208, ticksClientWillJumpOver: 0 {})
4304.860 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 15 (nextTickToSend: 3251409, ticksClientWillJumpOver: 0 {})
4320.071 Info GameActionHandler.cpp:3213: MapTick (3252306) processed PlayerJoinGame peerID(843) playerIndex(624) mode(connect ) 
4324.908 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3252612, ticksClientWillJumpOver: 0 {})
4334.869 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 16 (nextTickToSend: 3253207, ticksClientWillJumpOver: 0 {})
4344.880 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 13 (nextTickToSend: 3253813, ticksClientWillJumpOver: 0 {})
4349.890 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 3254110, ticksClientWillJumpOver: 0 {})
4359.880 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 3254708, ticksClientWillJumpOver: 0 {})
4379.882 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3255909, ticksClientWillJumpOver: 0 {})
4389.866 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3256508, ticksClientWillJumpOver: 0 {})
4404.887 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3257408, ticksClientWillJumpOver: 0 {})
4434.885 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3259209, ticksClientWillJumpOver: 0 {})
4444.893 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 15 (nextTickToSend: 3259809, ticksClientWillJumpOver: 0 {})
4480.315 Info GameActionHandler.cpp:3213: MapTick (3261836) processed PlayerJoinGame peerID(844) playerIndex(13) mode(connect ) 
4502.636 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3263109, ticksClientWillJumpOver: 0 {})
4532.621 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3264911, ticksClientWillJumpOver: 0 {})
4546.219 Info GameActionHandler.cpp:3213: MapTick (3265709) processed PlayerJoinGame peerID(845) playerIndex(380) mode(connect ) 
4547.619 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3265808, ticksClientWillJumpOver: 0 {})
4562.622 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 17 (nextTickToSend: 3266708, ticksClientWillJumpOver: 0 {})
4582.620 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3267909, ticksClientWillJumpOver: 0 {})
4587.624 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 18 (nextTickToSend: 3268208, ticksClientWillJumpOver: 0 {})
4588.737 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (840)
4588.737 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(840)
4609.026 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 3269412, ticksClientWillJumpOver: 0 {})
4645.429 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3271510, ticksClientWillJumpOver: 0 {})
4660.449 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 18 (nextTickToSend: 3272409, ticksClientWillJumpOver: 0 {})
4685.428 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 14 (nextTickToSend: 3273915, ticksClientWillJumpOver: 0 {})
4687.027 Info GameActionHandler.cpp:3213: MapTick (3273993) processed PlayerJoinGame peerID(847) playerIndex(376) mode(connect ) 
4690.445 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 3274211, ticksClientWillJumpOver: 0 {})
4700.433 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3274808, ticksClientWillJumpOver: 0 {})
4710.440 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3275409, ticksClientWillJumpOver: 0 {})
4720.447 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 13 (nextTickToSend: 3276012, ticksClientWillJumpOver: 0 {})
4731.806 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3276609, ticksClientWillJumpOver: 0 {})
4741.811 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 16 (nextTickToSend: 3277209, ticksClientWillJumpOver: 0 {})
4745.855 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (841)
4756.808 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 14 (nextTickToSend: 3278112, ticksClientWillJumpOver: 0 {})
4766.810 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3278710, ticksClientWillJumpOver: 0 {})
4783.350 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (846)
4783.350 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(846)
4786.792 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3279910, ticksClientWillJumpOver: 0 {})
4796.812 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3280511, ticksClientWillJumpOver: 0 {})
4801.807 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3280809, ticksClientWillJumpOver: 0 {})
4811.793 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 17 (nextTickToSend: 3281409, ticksClientWillJumpOver: 0 {})
4821.808 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 16 (nextTickToSend: 3282010, ticksClientWillJumpOver: 0 {})
4835.057 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (847)
4838.224 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3282910, ticksClientWillJumpOver: 0 {})
4848.225 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 3283509, ticksClientWillJumpOver: 0 {})
4853.208 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 28 (nextTickToSend: 3283807, ticksClientWillJumpOver: 0 {})
4863.202 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 23 (nextTickToSend: 3284412, ticksClientWillJumpOver: 0 {})
4868.209 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 21 (nextTickToSend: 3284712, ticksClientWillJumpOver: 0 {})
4873.203 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 19 (nextTickToSend: 3285010, ticksClientWillJumpOver: 0 {})
4878.242 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 18 (nextTickToSend: 3285311, ticksClientWillJumpOver: 0 {})
4878.860 Info GameActionHandler.cpp:3213: MapTick (3285330) processed PlayerJoinGame peerID(848) playerIndex(191) mode(connect ) 
4898.223 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 15 (nextTickToSend: 3286513, ticksClientWillJumpOver: 0 {})
4913.212 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3287408, ticksClientWillJumpOver: 0 {})
4958.214 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 14 (nextTickToSend: 3290113, ticksClientWillJumpOver: 0 {})
4963.215 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 12 (nextTickToSend: 3290411, ticksClientWillJumpOver: 0 {})
4978.209 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 14 (nextTickToSend: 3291307, ticksClientWillJumpOver: 0 {})
4989.592 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3291909, ticksClientWillJumpOver: 0 {})
5017.859 Info GameActionHandler.cpp:3213: MapTick (3293592) processed PlayerJoinGame peerID(849) playerIndex(634) mode(create ) 
5019.600 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 13 (nextTickToSend: 3293711, ticksClientWillJumpOver: 0 {})
5049.590 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 15 (nextTickToSend: 3295508, ticksClientWillJumpOver: 0 {})
5069.582 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 16 (nextTickToSend: 3296709, ticksClientWillJumpOver: 0 {})
5081.007 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 3297309, ticksClientWillJumpOver: 0 {})
5126.025 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 13 (nextTickToSend: 3300012, ticksClientWillJumpOver: 0 {})
5147.391 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 3301208, ticksClientWillJumpOver: 0 {})
5172.393 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 15 (nextTickToSend: 3302708, ticksClientWillJumpOver: 0 {})
5187.377 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 12 (nextTickToSend: 3303611, ticksClientWillJumpOver: 0 {})
5192.393 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 25 (nextTickToSend: 3303907, ticksClientWillJumpOver: 0 {})
5196.760 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304070) serverCRC(852031171) localCRC(1989183701)
5196.760 Info ClientMultiplayerManager.cpp:539: MapTick(3304071) changing state from(InGame) to(DesyncedWaitingForMap)
5196.777 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304071) serverCRC(-1544092936) localCRC(1266908503)
5196.794 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304072) serverCRC(-1925885301) localCRC(411066467)
5196.810 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304073) serverCRC(-1595036473) localCRC(1983401310)
5196.827 Info ClientMultiplayerManager.cpp:663: mapTick(3304075) received player (842) desynced
5196.827 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304074) serverCRC(-616547505) localCRC(-637249493)
5196.844 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304075) serverCRC(-365444770) localCRC(-531003189)
5196.857 Info ClientMultiplayerManager.cpp:663: mapTick(3304077) received player (836) desynced
5196.857 Info ClientMultiplayerManager.cpp:663: mapTick(3304077) received player (844) desynced
5196.857 Info ClientMultiplayerManager.cpp:663: mapTick(3304077) received player (831) desynced
5196.857 Info ClientMultiplayerManager.cpp:663: mapTick(3304077) received player (833) desynced
5196.857 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304076) serverCRC(1389036997) localCRC(-180390914)
5196.877 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304077) serverCRC(-416751416) localCRC(796621726)
5196.894 Info ClientMultiplayerManager.cpp:663: mapTick(3304079) received player (834) desynced
5196.894 Info ClientMultiplayerManager.cpp:663: mapTick(3304079) received player (832) desynced
5196.894 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(3304078) serverCRC(655767553) localCRC(1610093609)
5196.927 Info ClientMultiplayerManager.cpp:663: mapTick(3304080) received player (837) desynced
5196.961 Info ClientMultiplayerManager.cpp:663: mapTick(3304080) received player (843) desynced
5197.010 Info ClientMultiplayerManager.cpp:663: mapTick(3304080) received player (835) desynced
5197.144 Info ClientMultiplayerManager.cpp:663: mapTick(3304080) received player (838) desynced
5202.078 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (842)
5217.112 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
5217.112 Info ClientMultiplayerManager.cpp:539: MapTick(3304080) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
5217.112 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
5217.116 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
5242.530 Downloading file C:\Users\V\AppData\Roaming\Factorio\temp\mp-download.zip (176701055 B, 351295 blocks)
5242.580 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
5243.996 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (852)
5244.001 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff62a65198d
ModuleBase: 0x00007ff62a5f0000, ImageSize: 0118e000, RelativeAddress: 0006198d
5244.001 Error CrashHandler.cpp:151: Exception Context:
rax=00007ff62b2f9d40, rbx=000001f2358770f0, rcx=000001f1f2a55190,
rdx=0000000000000354, rsi=000001f10d3b4cf0, rdi=0000000000000354,
rip=00007ff62a65198d, rsp=000000e3e7e4faa0, rbp=000000e3e7e4fc20,
 r8=000001f232a740e0,  r9=000001f123050430, r10=000001f23963bfd0,
r11=000001f23960acd0, r12=000001f20a7978d0, r13=00007ff62b292810,
r14=00007ff62a5f0000, r15=0000000000000000
5244.001 Crashed in C:\Program Files\Factorio\bin\x64\factorio.exe (0x00007ff62a5f0000 - 0x00007ff62b77e000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-p8zgtj\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-p8zgtj\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-p8zgtj\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-p8zgtj\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-p8zgtj\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF954014F77)
00007FF954014F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9579AED1B)
00007FF9579AED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF957996BD6)
00007FF957996BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9579AAB9D)
00007FF9579AAB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF957949913)
00007FF957949913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9579A9CBA)
00007FF9579A9CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-p8zgtj\src\blueprint\blueprintlibrary.cpp (747): BlueprintLibrary::removeBlueprintsInFlight
c:\cygwin64\tmp\factorio-p8zgtj\src\net\inputactiondefragmenter.cpp (50): InputActionDefragmenter::forgetPeer
c:\cygwin64\tmp\factorio-p8zgtj\src\net\clientsynchronizer.cpp (208): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-p8zgtj\src\mainloop.cpp (703): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-p8zgtj\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ClientRouter * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9562C8364)
00007FF9562C8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9579670D1)
00007FF9579670D1 (ntdll): (filename not available): RtlUserThreadStart
5245.620 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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Oxyd
Former Staff
Former Staff
Posts: 1428
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [0.15.x] BlueprintLibrary::removeBlueprintsInFlight

Post by Oxyd »

Does this still happen in 0.15.2? I think this should be fixed already.

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