Code: Select all
37.799 Info ServerMultiplayerManager.cpp:696: mapTick(15620577) changing state from(InGame) to(InGameSavingMap)
37.849 Info ServerMultiplayerManager.cpp:792: mapTick(15620577) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
39.742 Info ServerMultiplayerManager.cpp:852: MapTick(15620577) Serving map(/home/factorio/server/temp/mp-save-0.zip) for peer(1) size(19106185) crc(2402755493)
39.742 Info ServerMultiplayerManager.cpp:696: mapTick(15620577) changing state from(InGameSavingMap) to(InGame)
39.820 Info ServerMultiplayerManager.cpp:792: mapTick(15620583) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
75.175 Info ServerMultiplayerManager.cpp:792: mapTick(15622704) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
86.974 Info ServerMultiplayerManager.cpp:792: mapTick(15623412) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
96.842 Info AppManager.cpp:260: Saving to _autosave4 (blocking).
98.759 Info AppManagerStates.cpp:1593: Saving finished
529.112 Info ServerMultiplayerManager.cpp:792: mapTick(15649819) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
529.112 Info GameActionHandler.cpp:3400: MapTick (15649819) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect )
529.187 Info ServerMultiplayerManager.cpp:792: mapTick(15649824) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
698.800 Info AppManager.cpp:260: Saving to _autosave5 (blocking).