[kovarex] [1.1.6] Tips and Tricks: Entity Transfer

This subforum contains all the issues which we already resolved.
myricaulus
Long Handed Inserter
Long Handed Inserter
Posts: 84
Joined: Mon May 08, 2017 3:33 pm
Contact:

[kovarex] [1.1.6] Tips and Tricks: Entity Transfer

Post by myricaulus »

Hello and happy new Year :-)

I have al little issue with "Tips and Tricks: Entity Transfer" because i use increased stack size mod. I distributed all 300 Coal into one Furnace because my stack size is 500 and then could not continue.

Furthermore i then tried to deconstruct the full furnace and got an exception which closed the "tips and tricks" window.
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5266
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [1.1.6] Tips and Tricks: Entity Transfer

Post by Klonan »

Lots of mods can break them, we don't want to try to cover every case of a mod changing something
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [1.1.6] Tips and Tricks: Entity Transfer

Post by kovarex »

Actually, in this case, it is much easier and more modular, when we tweak the code to be relative to stack sizes, instead of every mod having to tweak this tutorial (without even knowing it should) when they just change stack sizes of things.

So, fixed for the next release.
Post Reply

Return to “Resolved Problems and Bugs”