[1.1.21] Crash loading save (PrototypeMigrationList)

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junhinhow
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[1.1.21] Crash loading save (PrototypeMigrationList)

Post by junhinhow »

:roll:

but the game dont even start and i dont have to know (i was not able to know) whats is causing this...

Mods:
https://drive.google.com/open?id=1PArtI ... p=drive_fs

full factorio folder:
https://drive.google.com/drive/folders/ ... sp=sharing

PS. i was playing on that savefile before, and once that i exit, i was unable to back '-' idk why....
Attachments
_autosave3.zip
(38.02 MiB) Downloaded 85 times
factorio-previous.log
(60.04 KiB) Downloaded 75 times
junhinhow
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Re: ERROR ON LOAD/START NEW GAME (with mods)

Post by junhinhow »

wow... i try disable all mods, and start again a new game, and even without mods i got a error...

And forget to say, but it is the lastest experimental build... Factorio 1.1.21 (build 58049, win64, steam)
Attachments
factorio-previous.log
(57.05 KiB) Downloaded 78 times
factorio-dump-previous.dmp
(1.15 MiB) Downloaded 73 times
factorio-dump-current.dmp
(1.13 MiB) Downloaded 67 times
factorio-current.log
(9.59 KiB) Downloaded 84 times
junhinhow
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Posts: 25
Joined: Thu Jul 23, 2015 5:17 pm

Re: ERROR ON LOAD/START NEW GAME (with mods)

Post by junhinhow »

and steam integrity check, just says, its all fine...
Screenshot_24.png
Screenshot_24.png (110.23 KiB) Viewed 2075 times

i will uninstall and install back :(
junhinhow
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Re: [1.1.21] Crash loading save (PrototypeMigrationList)

Post by junhinhow »

just unistall and install back, dont work... i must exclude all contents of "C:\Users\aalta\AppData\Roaming\Factorio" and then launch again the game '-'
junhinhow
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Joined: Thu Jul 23, 2015 5:17 pm

Re: [1.1.21] Crash loading save (PrototypeMigrationList)

Post by junhinhow »

yeah... delete all contents of "C:\Users\aalta\AppData\Roaming\Factorio" and then launch again the game works.... and also the save file, opens like a charm... so the problem was in that folder, but what? o.0
kovarex
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Re: [1.1.21] Crash loading save (PrototypeMigrationList)

Post by kovarex »

It was the blueprint library file being corrupted.
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