Seems like animation prototypes are missing from the prototype explorer. I can see this being like that due to most animations being bound to entities, but with Lua.Rendering, its possible to render animations that arent used by any entity. This makes it hard to verify if animations have been read correctly or have the expected values.
I hope this doesnt belong in interface requests.
Sincerely,
Zetabite
[Rseding91] [1.1.37] Animation prototype missing from Prototype Explorer
Re: [1.1.37] Animation prototype missing from Prototype Explorer
Thanks for the report. Animations are simply a series of sprites and as such end up in the sprites section. However, I can add another section to see them directly in the prototype explorer GUI since it won't hurt anything by doing so.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] [1.1.37] Animation prototype missing from Prototype Explorer
That would be perfect, thank you.