This game was started with 0.11.1. I've updated to .12 since, and saved and loaded the game a few times without problem.
But now i've saved the game, and on load i get
segfault
3694454.281712 Info Logger.cpp:149: 2015-01-19 04:09:37; Factorio 0.11.12 (Build 13123, linux64)
3694454.281753 Info Logger.cpp:153: Operating system: Linux
3694454.281762 Info Paths.cpp:202: Read data path: /home/prg/Downloads/factorio/data
3694454.281770 Info Paths.cpp:203: Write data path: /home/prg/Downloads/factorio
3694454.281777 Info Paths.cpp:204: Binaries path: /home/prg/Downloads/factorio/bin
3694454.451313 Info ModManager.cpp:204: Loading mod core 0.0.0 (data.lua)
3694454.461512 Info ModManager.cpp:204: Loading mod base 0.11.12 (data.lua)
3694454.634744 Info ModManager.cpp:204: Loading mod base 0.11.12 (data-updates.lua)
3694455.119116 Info AtlasSystem.cpp:152: Initial atlas bitmap size is 16384
3694455.121256 Info AtlasSystem.cpp:91: Created atlas bitmap 16384x6549
3694465.926211 Notice Scenario.cpp:126: Loading map /home/prg/Downloads/factorio/saves/free7_1.zip
3694465.934695 Info Scenario.cpp:159: Map version 0.11.12-0
3694466.243381 Error Main.cpp:38: Segmentation fault!
./factorio[0x488c19]
./factorio[0x488c4d]
./factorio[0x5a00a8]
/lib64/libc.so.6(+0x38780)[0x7f52cfc00780]
./factorio[0x8bf889]
./factorio[0x45243a]
./factorio[0x7fa81f]
./factorio[0x8bab86]
./factorio[0x8bad81]
./factorio[0x96ea7b]
./factorio[0x44104e]
/lib64/libc.so.6(__libc_start_main+0xf5)[0x7f52cfbecdd5]
./factorio[0x442751]
save (will expire in five days, couldn't be assed to sign up for any of those file sharing services)
Thank you for the report. The problem is related to the fact that the map is saved exactly 1 tick before autosave. The error causing the problem is fixed for 0.11.13 (so the game will be loadable again).