[boskid][1.1.80] Ghosts prevent enemy expansion

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BattleFluffy
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[boskid][1.1.80] Ghosts prevent enemy expansion

Post by BattleFluffy »

The players of my "soft mod" scenario found a new exploit. They are spamming roboport ghosts everywhere, and this seems to prevent the enemy from expanding to those chunks.

Image



The expansion candidate score for those areas is good.

Image

I expected that the enemy will send expansion partys there. But they do not.
The expansion rate is set very high on my map so they should be creating a new nest every few minutes. But even after a couple of hours, they are making no attempt to retake the spammed land.


Save game: https://drive.google.com/file/d/1-CC9VL ... sp=sharing

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boskid
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Re: [boskid][1.1.80] Ghosts prevent enemy expansion

Post by boskid »

Thanks for the report. Issue is now fixed for 1.1.86.

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BattleFluffy
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Re: [boskid][1.1.80] Ghosts prevent enemy expansion

Post by BattleFluffy »

woohoo, thankyou! :D

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