[0.12.0] Broken Scenario pack

This subforum contains all the issues which we already resolved.
Post Reply
avogadro
Manual Inserter
Manual Inserter
Posts: 2
Joined: Thu Mar 26, 2015 4:31 pm
Contact:

[0.12.0] Broken Scenario pack

Post by avogadro »

You're probably already aware that the 11.16 scenario packs don't work in 12, but thought I'd report anyway:

I just downloaded a fresh copy of 0.12.0 (64 bit zip package)
- I logged in
- Updated scenario pack to 11.16
- Click Play
- Click Custom Scenario
- Click Scenario-Pack/Supply
- Click create

I get the following error message:

Code: Select all

....12.0/Factorio_0.12.0/temp/currently-playing/control.lua:445: LuaGameScript doesn't contain key onsave.
Also, if I do "Start Campaign" and try the scenario packs there I get:

Code: Select all

....12.0/Factorio_0.12.0/temp/currently-playing/control.lua:4: ...o_0.12.0/temp/currently-playing/transportbeltmadness.lua:4: LuaPlayer doesn't contain key disablerecipegroups.
and

Code: Select all

....12.0/Factorio_0.12.0/temp/currently-playing/control.lua:4: ...2.0/Factorio_0.12.0/temp/currently-playing/tightspot.lua:56: LuaPlayer doesn't contain key disablerecipegroups.

User avatar
Dev-iL
Filter Inserter
Filter Inserter
Posts: 300
Joined: Thu Jul 02, 2015 2:48 pm
Contact:

Re: [0.12.0] Broken Scenario pack

Post by Dev-iL »

Confirmed.
Image
Leading Hebrew translator of Factorio.

slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: [0.12.0] Broken Scenario pack

Post by slpwnd »

Yes, there will be updated version coming together with 0.12.1.

taigcris
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri Jul 24, 2015 11:45 am
Contact:

Re: [0.12.0] Broken Scenario pack

Post by taigcris »

Hi slpwnd

Scenario packs still not working.

Silden
Inserter
Inserter
Posts: 45
Joined: Thu Sep 10, 2015 3:59 pm
Contact:

Re: [0.12.0] Broken Scenario pack

Post by Silden »

slpwnd wrote:Yes, there will be updated version coming together with 0.12.1.
Is this fixed, as I get it in 0.12.7

Post Reply

Return to “Resolved Problems and Bugs”