[0.9.0]Blueprint rotate fails at times

This subforum contains all the issues which we already resolved.
Post Reply
Phantasm
Long Handed Inserter
Long Handed Inserter
Posts: 59
Joined: Sun Jul 07, 2013 1:48 pm
Contact:

[0.9.0]Blueprint rotate fails at times

Post by Phantasm »

I made a quite large blueprint of power production (56 boilers with inserters and belts, 40 steam engines etc.) and it worked fine the first time with rotation. But trying to use it for second time, the blueprint was off. Technically buildings were on the correct spot, but they didn't rotate. So, all the steam engines were in the wrong direction.

kovarex
Factorio Staff
Factorio Staff
Posts: 8078
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [0.9.0]Blueprint rotate fails at times

Post by kovarex »

Hello, thank for the report, you are absolutely correct.
Steam engine rotation was wrong in rotated blueprint, fixed for 0.9.1

Post Reply

Return to “Resolved Problems and Bugs”