[Rseding91] Player can enter train owned by enemy force

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pjincz
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[Rseding91] Player can enter train owned by enemy force

Post by pjincz »

Hi, dear developers.

2 Weeks ago, I developed a PvP map.
And met some interesting bugs.

For better track, I separate those bugs to different topic.
This is the first one.


Players can enter and leave enemy's train/car/tank.
And, once player enter enemy's train/car/tank, enemy's turret will not attach player anymore.
x1.png
x1.png (137.94 KiB) Viewed 4173 times
x2.png
x2.png (170.79 KiB) Viewed 4173 times
:cry: :cry: :cry:
My friend use this way broken way wall....

:)
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Adil
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Re: Player can enter train owned by enemy force

Post by Adil »

That's a feature. :D
Maybe car and tank should change the force to driver's, but the trainhopping is cool. There was that the_city map, which had a certain game situation centered around this fact.
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
Loewchen
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Re: Player can enter train owned by enemy force

Post by Loewchen »

Adil wrote:That's a feature. :D
Agreed, but the turrets should not stop shooting at him.
Rseding91
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Re: [Rseding91] Player can enter train owned by enemy force

Post by Rseding91 »

Fixed for 0.14.8.
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Twinsen
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Re: [Rseding91] Player can enter train owned by enemy force

Post by Twinsen »

But it's a feature! GTA:Factorio.
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Adil
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Re: [Rseding91] Player can enter train owned by enemy force

Post by Adil »

Dammit, Frank! All you had to do is to follow the damn train! :D
I do mods. Modding wiki is friend, it teaches how to mod. Api docs is friend too...
I also update mods, some of them even work.
Recently I did a mod tutorial.
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