[0.9.8] Electric furnace, beacon, Iron Speed module 3

This subforum contains all the issues which we already resolved.
Post Reply

BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: [0.9.8] Electric furnace, beacon, Iron Speed module 3

Post by BurnHard »

As always, the savegame would help ;)

And can you describe the problem in short?

Lee_newsum
Filter Inserter
Filter Inserter
Posts: 436
Joined: Wed Jan 15, 2014 9:41 am
Contact:

Re: [0.9.8] Electric furnace, beacon, Iron Speed module 3

Post by Lee_newsum »

reloading the game adds 50% to the Smelting speed for ione wen a beacon is next to it.

BurnHard
Filter Inserter
Filter Inserter
Posts: 519
Joined: Mon Oct 21, 2013 5:08 pm
Contact:

Re: [0.9.8] Electric furnace, beacon, Iron Speed module 3

Post by BurnHard »

As said, devs will need the savegame if you want them to have a look into it. Upload it somewhere and post a link to it.

slpwnd
Factorio Staff
Factorio Staff
Posts: 1835
Joined: Sun Feb 03, 2013 2:51 pm
Contact:

Re: [0.9.8] Electric furnace, beacon, Iron Speed module 3

Post by slpwnd »

Thanks for the report. This was quite easy to reproduce. The effect from beacon has been counted twice after save-load. This will be fixed in 0.10.0.

Post Reply

Return to “Resolved Problems and Bugs”