I placed some cargo wagons after my train but noticed they had really weird spacing; the wagons were clipping into each other and one of them went invisible. When i tried getting the train to move, i got a message that a cargo had been destroyed, then the game crashed and this error popped up:
Savegame DL:
http://www.mediafire.com/download/9oqvq ... uption.zip
To replicate, restart top train then tell it to move to Dysoch. It should take two seconds, then the crash should happen.
EDIT:
Messed around some more and noticed this happening:
After the first two cars, the third will try to link too close, which makes the third car morph into the second. I can place the wagon at the proper distance and it links correctly, but the overlay does not show them linking, even though they do. Not sure if crash related or seperate bug, but i'm pretty sure thats how i got into this mess.
[0.9.8] Train car corrupts, game crashes when starting train
Re: [0.9.8] Train car corrupts, game crashes when starting t
Thank you for the report.
The bug was in the code that connected the cargo wagons to the existing train when placing indeed. Once the corrupt wagon was placed, it went downhill from there
It is fixed for the 0.10 now.
The bug was in the code that connected the cargo wagons to the existing train when placing indeed. Once the corrupt wagon was placed, it went downhill from there
It is fixed for the 0.10 now.