[0.10] Pathfinding bug - Stuck in a corner

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theit8514
Inserter
Inserter
Posts: 46
Joined: Sun Apr 20, 2014 2:11 am
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[0.10] Pathfinding bug - Stuck in a corner

Post by theit8514 »

Seems I'm getting a good deal taking out this base. The debug mode shows their path is straight down and a green line instead of the usual white/yellow dots. Seems like the obvious choice would be to travel up. Instead they keep wanting to head down through the gap between the two spawners.

Image
Image
https://dl.dropboxusercontent.com/u/197 ... ingBug.zip

For opening the save, these are the mods I'm running (DyTech customized to run on 0.10)
DyTech
DyTech-Graphics
Landfill
Lane-Splitters
OreTech
Resource-Monitor-Mod
Side-Inserters
StraightPipes
Treefarm-Mod
shotgunfix

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cube
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Posts: 1111
Joined: Tue Mar 05, 2013 8:14 pm
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Re: [0.10] Pathfinding bug - Stuck in a corner

Post by cube »

Hi, thanks for the report, this bug is solved for 0.10.1

Also, I found two other problems using your save, so it really helped a lot :-)
I have no idea what I'm talking about.

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