Just updated to the newest experimental. Disabled all my mods (removed them from the folder) and started it up.
The game crashes during the loading at 89%.
Logfile
0.001 2017-12-16 12:54:47; Factorio 0.16.3 (build 34357, win64, steam)
0.001 Operating system: Windows 10 (version 1709)
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Niels/AppData/Roaming/Factorio [44228/177922MB]
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.013 System info: [CPU: Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz, 4 cores, RAM: 8123MB]
0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 1] [Lang: en]
0.016 Available display adapters: 1
0.016 [0]: \\.\DISPLAY1 - AMD Radeon HD 7500M/7600M Series {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.016 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.125 Initialised Direct3D:[0] AMD Radeon HD 7500M/7600M Series; driver: aticfx64.dll 8.17.10.1404
0.134 Video memory size (dedicated video/dedicated system/shared system/available): 1004/0/3840/4088 MB
0.184 DSound: Starting _dsound_update thread
0.184 DSound: Enter _dsound_update; tid=2376
0.184 Device reset internal.
0.188 Desktop composition is active.
0.188 Graphics settings preset: medium-with-low-vram
0.188 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: auto] [Shader: 1]
0.188 [Parallel sprite loading: 1] [Max texture size: 4096/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1]
0.245 Loading mod core 0.0.0 (data.lua)
0.265 Loading mod base 0.16.3 (data.lua)
0.467 Loading mod base 0.16.3 (data-updates.lua)
0.535 Checksum for core: 672395664
0.535 Checksum of base: 1058070496
0.665 Loading sounds...
0.788 Info PlayerData.cpp:67: Local player-data.json unavailable
0.788 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1512346957
0.895 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.896 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.896 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
0.912 Initial atlas bitmap size is 4096
0.916 Created atlas bitmap 4096x4096 [none]
0.917 Created atlas bitmap 4096x1566 [none]
0.917 Created atlas bitmap 4096x3560 [terrain]
0.917 Created atlas bitmap 4096x1943 [decal]
0.939 Created atlas bitmap 4096x4084 [compressed, mask]
0.956 Created atlas bitmap 4096x3736 [compressed, mask]
0.979 Created atlas bitmap 4096x4092 [compressed, mask, shadow]
1.000 Created atlas bitmap 4096x4096 [compressed, mask, shadow]
1.005 Created atlas bitmap 4096x1032 [compressed, mask, shadow]
1.011 Created atlas bitmap 4096x1392 [compressed, mask, smoke]
1.012 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
1.012 Created atlas bitmap 4096x476 [alpha-mask]
21.472 Sprites loaded
21.473 Convert atlas 4096x4084 to: compressed
21.473 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-w5rkhq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF75D697134)
00007FF75D697134 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833984C3D)
00007FF833984C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8338FD1B8)
00007FF8338FD1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833983B6E)
00007FF833983B6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
c:\cygwin64\tmp\factorio-w5rkhq\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-w5rkhq\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-w5rkhq\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF831231FE4)
00007FF831231FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83394EF91)
00007FF83394EF91 (ntdll): (filename not available): RtlUserThreadStart
23.038 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
23.038 C:\Windows\SYSTEM32\ntdll.dll
23.038 C:\Windows\System32\KERNEL32.DLL
23.038 C:\Windows\System32\KERNELBASE.dll
23.038 C:\Windows\System32\WLDAP32.dll
23.038 C:\Windows\System32\ucrtbase.dll
23.038 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
23.038 C:\Windows\System32\ADVAPI32.dll
23.038 C:\Windows\System32\GDI32.dll
23.038 C:\Windows\System32\gdi32full.dll
23.038 C:\Windows\System32\msvcrt.dll
23.038 C:\Windows\System32\msvcp_win.dll
23.038 C:\Windows\System32\sechost.dll
23.038 C:\Windows\System32\RPCRT4.dll
23.038 C:\Windows\System32\USER32.dll
23.038 C:\Windows\System32\win32u.dll
23.038 C:\Windows\System32\SHELL32.dll
23.038 C:\Windows\System32\ole32.dll
23.038 C:\Windows\System32\cfgmgr32.dll
23.038 C:\Windows\System32\combase.dll
23.038 C:\Windows\System32\bcryptPrimitives.dll
23.038 C:\Windows\System32\shcore.dll
23.038 C:\Windows\System32\PSAPI.DLL
23.038 C:\Windows\System32\windows.storage.dll
23.038 C:\Windows\System32\shlwapi.dll
23.038 C:\Windows\System32\WS2_32.dll
23.038 C:\Windows\System32\kernel.appcore.dll
23.038 C:\Windows\System32\CRYPT32.dll
23.038 C:\Windows\System32\powrprof.dll
23.038 C:\Windows\System32\MSASN1.dll
23.038 C:\Windows\System32\profapi.dll
23.038 C:\Windows\SYSTEM32\WINMM.dll
23.038 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.125_none_46b6c26dedf485d7\gdiplus.dll
23.038 C:\Windows\SYSTEM32\IPHLPAPI.DLL
23.038 C:\Windows\SYSTEM32\OPENGL32.dll
23.038 C:\Windows\SYSTEM32\VERSION.dll
23.039 C:\Windows\SYSTEM32\DSOUND.dll
23.039 C:\Windows\SYSTEM32\WINMMBASE.dll
23.039 C:\Windows\SYSTEM32\GLU32.dll
23.039 C:\Windows\System32\IMM32.DLL
23.039 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
23.039 C:\Windows\SYSTEM32\secur32.dll
23.039 C:\Windows\SYSTEM32\SSPICLI.DLL
23.039 C:\Program Files (x86)\Steam\steamclient64.dll
23.039 C:\Windows\System32\imagehlp.dll
23.039 C:\Windows\System32\SETUPAPI.dll
23.039 C:\Windows\System32\OLEAUT32.dll
23.039 C:\Program Files (x86)\Steam\vstdlib_s64.dll
23.039 C:\Program Files (x86)\Steam\tier0_s64.dll
23.039 C:\Windows\SYSTEM32\MSWSOCK.dll
23.039 C:\Windows\SYSTEM32\CRYPTBASE.DLL
23.039 C:\Windows\system32\d3d9.dll
23.039 C:\Windows\SYSTEM32\dwmapi.dll
23.039 C:\Windows\system32\uxtheme.dll
23.039 C:\Windows\SYSTEM32\aticfx64.dll
23.039 C:\Windows\SYSTEM32\atiu9p64.dll
23.039 C:\Windows\SYSTEM32\atiumd64.dll
23.039 C:\Windows\SYSTEM32\atiumd6a.dll
23.039 C:\Windows\System32\MSCTF.dll
23.039 C:\Windows\System32\TextInputFramework.dll
23.039 C:\Windows\System32\CoreUIComponents.dll
23.039 C:\Windows\System32\CoreMessaging.dll
23.039 C:\Windows\SYSTEM32\ntmarta.dll
23.039 C:\Windows\SYSTEM32\wintypes.dll
23.039 C:\Windows\system32\d3dx9_43.dll
23.039 C:\Windows\SYSTEM32\WindowsCodecs.dll
23.039 C:\Windows\System32\clbcatq.dll
23.039 C:\Windows\System32\MMDevApi.dll
23.039 C:\Windows\System32\PROPSYS.dll
23.039 C:\Windows\System32\DEVOBJ.dll
23.039 C:\Windows\SYSTEM32\AUDIOSES.DLL
23.039 C:\Windows\SYSTEM32\AVRT.dll
23.039 C:\Windows\System32\Windows.UI.dll
23.040 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
28.590 Creating crash dump.
28.767 CrashDump success
0.001 Operating system: Windows 10 (version 1709)
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Niels/AppData/Roaming/Factorio [44228/177922MB]
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.013 System info: [CPU: Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz, 4 cores, RAM: 8123MB]
0.014 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 1] [Lang: en]
0.016 Available display adapters: 1
0.016 [0]: \\.\DISPLAY1 - AMD Radeon HD 7500M/7600M Series {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.016 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.125 Initialised Direct3D:[0] AMD Radeon HD 7500M/7600M Series; driver: aticfx64.dll 8.17.10.1404
0.134 Video memory size (dedicated video/dedicated system/shared system/available): 1004/0/3840/4088 MB
0.184 DSound: Starting _dsound_update thread
0.184 DSound: Enter _dsound_update; tid=2376
0.184 Device reset internal.
0.188 Desktop composition is active.
0.188 Graphics settings preset: medium-with-low-vram
0.188 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: auto] [Shader: 1]
0.188 [Parallel sprite loading: 1] [Max texture size: 4096/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1]
0.245 Loading mod core 0.0.0 (data.lua)
0.265 Loading mod base 0.16.3 (data.lua)
0.467 Loading mod base 0.16.3 (data-updates.lua)
0.535 Checksum for core: 672395664
0.535 Checksum of base: 1058070496
0.665 Loading sounds...
0.788 Info PlayerData.cpp:67: Local player-data.json unavailable
0.788 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1512346957
0.895 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
0.896 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
0.896 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
0.912 Initial atlas bitmap size is 4096
0.916 Created atlas bitmap 4096x4096 [none]
0.917 Created atlas bitmap 4096x1566 [none]
0.917 Created atlas bitmap 4096x3560 [terrain]
0.917 Created atlas bitmap 4096x1943 [decal]
0.939 Created atlas bitmap 4096x4084 [compressed, mask]
0.956 Created atlas bitmap 4096x3736 [compressed, mask]
0.979 Created atlas bitmap 4096x4092 [compressed, mask, shadow]
1.000 Created atlas bitmap 4096x4096 [compressed, mask, shadow]
1.005 Created atlas bitmap 4096x1032 [compressed, mask, shadow]
1.011 Created atlas bitmap 4096x1392 [compressed, mask, smoke]
1.012 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
1.012 Created atlas bitmap 4096x476 [alpha-mask]
21.472 Sprites loaded
21.473 Convert atlas 4096x4084 to: compressed
21.473 Error CrashHandler.cpp:419: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-w5rkhq\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-w5rkhq\src\util\crashhandler.cpp (423): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (299): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF75D697134)
00007FF75D697134 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833984C3D)
00007FF833984C3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8338FD1B8)
00007FF8338FD1B8 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833983B6E)
00007FF833983B6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\win\d3d_bmp.cpp (1150): d3d_lock_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_lock.c (108): al_lock_bitmap_region
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (550): transfer_bitmap_data
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap.c (643): al_clone_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\libraries\allegro\src\bitmap_type.c (169): al_convert_bitmap
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (666): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1014): AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode
c:\cygwin64\tmp\factorio-w5rkhq\src\graphics\atlassystem.cpp (1066): AtlasSystem::build
c:\cygwin64\tmp\factorio-w5rkhq\src\globalcontext.cpp (510): GlobalContext::init
c:\cygwin64\tmp\factorio-w5rkhq\src\mainloop.cpp (251): MainLoop::run
c:\cygwin64\tmp\factorio-w5rkhq\src\main.cpp (1026): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF831231FE4)
00007FF831231FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83394EF91)
00007FF83394EF91 (ntdll): (filename not available): RtlUserThreadStart
23.038 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
23.038 C:\Windows\SYSTEM32\ntdll.dll
23.038 C:\Windows\System32\KERNEL32.DLL
23.038 C:\Windows\System32\KERNELBASE.dll
23.038 C:\Windows\System32\WLDAP32.dll
23.038 C:\Windows\System32\ucrtbase.dll
23.038 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
23.038 C:\Windows\System32\ADVAPI32.dll
23.038 C:\Windows\System32\GDI32.dll
23.038 C:\Windows\System32\gdi32full.dll
23.038 C:\Windows\System32\msvcrt.dll
23.038 C:\Windows\System32\msvcp_win.dll
23.038 C:\Windows\System32\sechost.dll
23.038 C:\Windows\System32\RPCRT4.dll
23.038 C:\Windows\System32\USER32.dll
23.038 C:\Windows\System32\win32u.dll
23.038 C:\Windows\System32\SHELL32.dll
23.038 C:\Windows\System32\ole32.dll
23.038 C:\Windows\System32\cfgmgr32.dll
23.038 C:\Windows\System32\combase.dll
23.038 C:\Windows\System32\bcryptPrimitives.dll
23.038 C:\Windows\System32\shcore.dll
23.038 C:\Windows\System32\PSAPI.DLL
23.038 C:\Windows\System32\windows.storage.dll
23.038 C:\Windows\System32\shlwapi.dll
23.038 C:\Windows\System32\WS2_32.dll
23.038 C:\Windows\System32\kernel.appcore.dll
23.038 C:\Windows\System32\CRYPT32.dll
23.038 C:\Windows\System32\powrprof.dll
23.038 C:\Windows\System32\MSASN1.dll
23.038 C:\Windows\System32\profapi.dll
23.038 C:\Windows\SYSTEM32\WINMM.dll
23.038 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.16299.125_none_46b6c26dedf485d7\gdiplus.dll
23.038 C:\Windows\SYSTEM32\IPHLPAPI.DLL
23.038 C:\Windows\SYSTEM32\OPENGL32.dll
23.038 C:\Windows\SYSTEM32\VERSION.dll
23.039 C:\Windows\SYSTEM32\DSOUND.dll
23.039 C:\Windows\SYSTEM32\WINMMBASE.dll
23.039 C:\Windows\SYSTEM32\GLU32.dll
23.039 C:\Windows\System32\IMM32.DLL
23.039 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
23.039 C:\Windows\SYSTEM32\secur32.dll
23.039 C:\Windows\SYSTEM32\SSPICLI.DLL
23.039 C:\Program Files (x86)\Steam\steamclient64.dll
23.039 C:\Windows\System32\imagehlp.dll
23.039 C:\Windows\System32\SETUPAPI.dll
23.039 C:\Windows\System32\OLEAUT32.dll
23.039 C:\Program Files (x86)\Steam\vstdlib_s64.dll
23.039 C:\Program Files (x86)\Steam\tier0_s64.dll
23.039 C:\Windows\SYSTEM32\MSWSOCK.dll
23.039 C:\Windows\SYSTEM32\CRYPTBASE.DLL
23.039 C:\Windows\system32\d3d9.dll
23.039 C:\Windows\SYSTEM32\dwmapi.dll
23.039 C:\Windows\system32\uxtheme.dll
23.039 C:\Windows\SYSTEM32\aticfx64.dll
23.039 C:\Windows\SYSTEM32\atiu9p64.dll
23.039 C:\Windows\SYSTEM32\atiumd64.dll
23.039 C:\Windows\SYSTEM32\atiumd6a.dll
23.039 C:\Windows\System32\MSCTF.dll
23.039 C:\Windows\System32\TextInputFramework.dll
23.039 C:\Windows\System32\CoreUIComponents.dll
23.039 C:\Windows\System32\CoreMessaging.dll
23.039 C:\Windows\SYSTEM32\ntmarta.dll
23.039 C:\Windows\SYSTEM32\wintypes.dll
23.039 C:\Windows\system32\d3dx9_43.dll
23.039 C:\Windows\SYSTEM32\WindowsCodecs.dll
23.039 C:\Windows\System32\clbcatq.dll
23.039 C:\Windows\System32\MMDevApi.dll
23.039 C:\Windows\System32\PROPSYS.dll
23.039 C:\Windows\System32\DEVOBJ.dll
23.039 C:\Windows\SYSTEM32\AUDIOSES.DLL
23.039 C:\Windows\SYSTEM32\AVRT.dll
23.039 C:\Windows\System32\Windows.UI.dll
23.040 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
28.590 Creating crash dump.
28.767 CrashDump success
Config file
Did I do something wrong ^^?; version=2
; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__system-read-data__
write-data=__PATH__system-write-data__
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; tooltip-delay=0.040000
; output-console-delay=1200
; autosave-interval=2
; autosave-slots=3
; minimum-latency-in-multiplayer=0
; port=34197
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
show-tips-and-tricks=false
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=true
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; enable-razer-chroma-support=true
[controls]
; move-up=W
; move-right=D
; move-left=A
; move-down=S
; open-character-gui=E
; open-technology-gui=T
; close-gui=E
; mine=mouse-button-2
; build=mouse-button-1
; build-ghost=SHIFT + mouse-button-1
; remove-pole-cables=SHIFT + mouse-button-1
; copy-entity-settings=SHIFT + mouse-button-2
; paste-entity-settings=SHIFT + mouse-button-1
; select-for-blueprint=mouse-button-1
; select-for-cancel-deconstruct=SHIFT + mouse-button-1
; open-gui=mouse-button-1
; show-info=ALT
; next-weapon=TAB
; pick-item=mouse-button-1
; stack-transfer=SHIFT + mouse-button-1
; inventory-transfer=CONTROL + mouse-button-1
; fast-entity-transfer=CONTROL + mouse-button-1
; toggle-filter=mouse-button-3
; quickbar-1=1
; quickbar-2=2
; quickbar-3=3
; quickbar-4=4
; quickbar-5=5
; cursor-split=mouse-button-2
; stack-split=SHIFT + mouse-button-2
; inventory-split=CONTROL + mouse-button-2
; fast-entity-split=CONTROL + mouse-button-2
; change-active-quickbar=X
; open-item=mouse-button-2
; quickbar-6=SHIFT + 1
; quickbar-7=SHIFT + 2
; quickbar-8=SHIFT + 3
; quickbar-9=SHIFT + 4
; quickbar-10=SHIFT + 5
; clean-cursor=Q
; smart-pipette=Q
; drop-cursor=Z
; rotate=R
; reverse-rotate=SHIFT + R
; pick-items=F
; shoot-enemy=SPACE
; shoot-selected=C
; toggle-driving=ENTER
; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
; zoom-in=mouse-wheel-up
; zoom-out=mouse-wheel-down
; alt-zoom-in=mouse-wheel-up
; alt-zoom-out=mouse-wheel-down
; toggle-menu=ESCAPE
; production-statistics=P
; kill-statistics=K
; logistic-networks=L
; toggle-map=M
; toggle-blueprint-library=B
; confirm-message=TAB
; connect-train=G
; disconnect-train=V
; pause-game=SHIFT + SPACE
; larger-terrain-building-area=PAD +
; smaller-terrain-building-area=PAD -
; focus-search=CONTROL + F
; previous-technology=BACKSPACE
; toggle-console=GRAVE
; drag-map=mouse-button-1
; craft=mouse-button-1
; craft-5=mouse-button-2
; craft-all=SHIFT + mouse-button-1
; cancel-craft=mouse-button-1
; cancel-craft-5=mouse-button-2
; cancel-craft-all=SHIFT + mouse-button-1
; editor-tool-primary-action=mouse-button-1
; editor-tool-secondary-action=mouse-button-2
; editor-remove-entity=X
; editor-edit-entity-details=T
; editor-show-all-difficulties=F8
; editor-show-easy-difficulty=F9
; editor-show-normal-difficulty=F10
; editor-show-hard-difficulty=F11
; debug-toggle-atlas-gui=F3
; debug-toggle-debug-settings=F4
; debug-toggle-basic=F5
; debug-toggle-detailed=F6
; debug-toggle-full=F7
; debug-reset-zoom=F9
; upgrade-planner=U
; upgrade-planner-hide=CONTROL + U
[sound]
master-volume=0.848101
music-volume=0.436709
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.300000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
[map-view]
; Options: true, false
show-logistic-network=true
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
show-non-standard-map-info=true
[debug]
; force=enemy
; Options: always, basic, detailed, full, never
show-fps=always
; Options: always, basic, detailed, full, never
; show-detailed-info=basic
; Options: always, basic, detailed, full, never
; show-time-usage=basic
; Options: always, basic, detailed, full, never
; show-sprite-counts=detailed
; Options: always, basic, detailed, full, never
; show-multiplayer-waiting-icon=basic
; Options: always, basic, detailed, full, never
; show-multiplayer-statistics=basic
; Options: always, basic, detailed, full, never
; show-tile-grid=full
; Options: always, basic, detailed, full, never
; show-collision-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-selection-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-paths=full
; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full
; Options: always, basic, detailed, full, never
; show-target=full
; Options: always, basic, detailed, full, never
; show-unit-group-info=full
; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full
; Options: always, basic, detailed, full, never
; show-last-path-detail=full
; Options: always, basic, detailed, full, never
; show-path-cache=full
; Options: always, basic, detailed, full, never
; show-path-cache-paths=full
; Options: always, basic, detailed, full, never
; show-rail-paths=full
; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full
; Options: always, basic, detailed, full, never
; show-rail-connections=detailed
; Options: always, basic, detailed, full, never
; show-rail-segments=detailed
; Options: always, basic, detailed, full, never
show-rail-blocks=basic
; Options: always, basic, detailed, full, never
; show-rail-joints=detailed
; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed
; Options: always, basic, detailed, full, never
; show-train-braking-distance=full
; Options: always, basic, detailed, full, never
; show-train-signals=full
; Options: always, basic, detailed, full, never
show-network-connected-entities=basic
; Options: always, basic, detailed, full, never
show-circuit-network-numbers=basic
; Options: always, basic, detailed, full, never
show-energy-sources-networks=basic
; Options: always, basic, detailed, full, never
show-active-state=basic
; Options: always, basic, detailed, full, never
show-wakeup-lists=basic
; Options: always, basic, detailed, full, never
show-pollution-values=basic
; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full
; Options: always, basic, detailed, full, never
; show-active-chunks=full
; Options: always, basic, detailed, full, never
; show-polluted-chunks=full
; Options: always, basic, detailed, full, never
show-enemy-expansion-candidate-chunks=basic
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full
; Options: always, basic, detailed, full, never
show-bad-attack-chunks=basic
; Options: always, basic, detailed, full, never
show-tile-variations=basic
; Options: always, basic, detailed, full, never
show-raw-tile-transitions=basic
; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never
; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic
; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic
; Options: always, basic, detailed, full, never
show-logistic-robot-targets=basic
; Options: always, basic, detailed, full, never
; show-fire-info=full
; Options: always, basic, detailed, full, never
; show-sticker-info=full
; Options: always, basic, detailed, full, never
show-map-generator-info=basic
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; verify-user-identity=true
[graphics]
; lights-render-quality=0.250000
; custom-ui-scale=1.000000
; multisampling-level=0
preferred-screen-index=1
; screenshots-queue-size=10
; screenshots-threads-count=1
; debug-font-size=18
; max-texture-size=0
max-threads=6
; Options: high, normal, low, very-low
; graphics-quality=normal
; Options: true, false
; full-screen=true
; Options: true, false
; system-ui-scale=true
; Options: true, false
; show-minimap=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
show-smoke=false
; Options: true, false
show-clouds=false
; Options: true, false
show-decoratives=false
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
show-inserter-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
show-combinator-settings-when-detailed-info-is-on=true
; Options: true, false
; force-opengl=false
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; v-sync=false
; Options: true, false
; tree-sprite-mipmaps=true
; Options: true, false
; trilinear-filtering=true
; Options: true, false
; shader-enabled=true
; Options: true, false
; atlas-specialization=true
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; runtime-sprite-reload=false
; train-stop-label-angle=0.085526
; Options: all, high, medium, low
; video-memory-usage=high
; Options: false, true, auto
texture-compression=auto
; Options: false, true, auto
; disable-fma3=auto
; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__system-read-data__
write-data=__PATH__system-write-data__
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; tooltip-delay=0.040000
; output-console-delay=1200
; autosave-interval=2
; autosave-slots=3
; minimum-latency-in-multiplayer=0
; port=34197
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
show-tips-and-tricks=false
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=true
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; enable-razer-chroma-support=true
[controls]
; move-up=W
; move-right=D
; move-left=A
; move-down=S
; open-character-gui=E
; open-technology-gui=T
; close-gui=E
; mine=mouse-button-2
; build=mouse-button-1
; build-ghost=SHIFT + mouse-button-1
; remove-pole-cables=SHIFT + mouse-button-1
; copy-entity-settings=SHIFT + mouse-button-2
; paste-entity-settings=SHIFT + mouse-button-1
; select-for-blueprint=mouse-button-1
; select-for-cancel-deconstruct=SHIFT + mouse-button-1
; open-gui=mouse-button-1
; show-info=ALT
; next-weapon=TAB
; pick-item=mouse-button-1
; stack-transfer=SHIFT + mouse-button-1
; inventory-transfer=CONTROL + mouse-button-1
; fast-entity-transfer=CONTROL + mouse-button-1
; toggle-filter=mouse-button-3
; quickbar-1=1
; quickbar-2=2
; quickbar-3=3
; quickbar-4=4
; quickbar-5=5
; cursor-split=mouse-button-2
; stack-split=SHIFT + mouse-button-2
; inventory-split=CONTROL + mouse-button-2
; fast-entity-split=CONTROL + mouse-button-2
; change-active-quickbar=X
; open-item=mouse-button-2
; quickbar-6=SHIFT + 1
; quickbar-7=SHIFT + 2
; quickbar-8=SHIFT + 3
; quickbar-9=SHIFT + 4
; quickbar-10=SHIFT + 5
; clean-cursor=Q
; smart-pipette=Q
; drop-cursor=Z
; rotate=R
; reverse-rotate=SHIFT + R
; pick-items=F
; shoot-enemy=SPACE
; shoot-selected=C
; toggle-driving=ENTER
; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
; zoom-in=mouse-wheel-up
; zoom-out=mouse-wheel-down
; alt-zoom-in=mouse-wheel-up
; alt-zoom-out=mouse-wheel-down
; toggle-menu=ESCAPE
; production-statistics=P
; kill-statistics=K
; logistic-networks=L
; toggle-map=M
; toggle-blueprint-library=B
; confirm-message=TAB
; connect-train=G
; disconnect-train=V
; pause-game=SHIFT + SPACE
; larger-terrain-building-area=PAD +
; smaller-terrain-building-area=PAD -
; focus-search=CONTROL + F
; previous-technology=BACKSPACE
; toggle-console=GRAVE
; drag-map=mouse-button-1
; craft=mouse-button-1
; craft-5=mouse-button-2
; craft-all=SHIFT + mouse-button-1
; cancel-craft=mouse-button-1
; cancel-craft-5=mouse-button-2
; cancel-craft-all=SHIFT + mouse-button-1
; editor-tool-primary-action=mouse-button-1
; editor-tool-secondary-action=mouse-button-2
; editor-remove-entity=X
; editor-edit-entity-details=T
; editor-show-all-difficulties=F8
; editor-show-easy-difficulty=F9
; editor-show-normal-difficulty=F10
; editor-show-hard-difficulty=F11
; debug-toggle-atlas-gui=F3
; debug-toggle-debug-settings=F4
; debug-toggle-basic=F5
; debug-toggle-detailed=F6
; debug-toggle-full=F7
; debug-reset-zoom=F9
; upgrade-planner=U
; upgrade-planner-hide=CONTROL + U
[sound]
master-volume=0.848101
music-volume=0.436709
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
; environment-sounds-volume=0.450000
; alerts-volume=0.550000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.300000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
[map-view]
; Options: true, false
show-logistic-network=true
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
show-non-standard-map-info=true
[debug]
; force=enemy
; Options: always, basic, detailed, full, never
show-fps=always
; Options: always, basic, detailed, full, never
; show-detailed-info=basic
; Options: always, basic, detailed, full, never
; show-time-usage=basic
; Options: always, basic, detailed, full, never
; show-sprite-counts=detailed
; Options: always, basic, detailed, full, never
; show-multiplayer-waiting-icon=basic
; Options: always, basic, detailed, full, never
; show-multiplayer-statistics=basic
; Options: always, basic, detailed, full, never
; show-tile-grid=full
; Options: always, basic, detailed, full, never
; show-collision-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-selection-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-paths=full
; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full
; Options: always, basic, detailed, full, never
; show-target=full
; Options: always, basic, detailed, full, never
; show-unit-group-info=full
; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full
; Options: always, basic, detailed, full, never
; show-last-path-detail=full
; Options: always, basic, detailed, full, never
; show-path-cache=full
; Options: always, basic, detailed, full, never
; show-path-cache-paths=full
; Options: always, basic, detailed, full, never
; show-rail-paths=full
; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full
; Options: always, basic, detailed, full, never
; show-rail-connections=detailed
; Options: always, basic, detailed, full, never
; show-rail-segments=detailed
; Options: always, basic, detailed, full, never
show-rail-blocks=basic
; Options: always, basic, detailed, full, never
; show-rail-joints=detailed
; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed
; Options: always, basic, detailed, full, never
; show-train-braking-distance=full
; Options: always, basic, detailed, full, never
; show-train-signals=full
; Options: always, basic, detailed, full, never
show-network-connected-entities=basic
; Options: always, basic, detailed, full, never
show-circuit-network-numbers=basic
; Options: always, basic, detailed, full, never
show-energy-sources-networks=basic
; Options: always, basic, detailed, full, never
show-active-state=basic
; Options: always, basic, detailed, full, never
show-wakeup-lists=basic
; Options: always, basic, detailed, full, never
show-pollution-values=basic
; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full
; Options: always, basic, detailed, full, never
; show-active-chunks=full
; Options: always, basic, detailed, full, never
; show-polluted-chunks=full
; Options: always, basic, detailed, full, never
show-enemy-expansion-candidate-chunks=basic
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full
; Options: always, basic, detailed, full, never
show-bad-attack-chunks=basic
; Options: always, basic, detailed, full, never
show-tile-variations=basic
; Options: always, basic, detailed, full, never
show-raw-tile-transitions=basic
; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never
; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic
; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic
; Options: always, basic, detailed, full, never
show-logistic-robot-targets=basic
; Options: always, basic, detailed, full, never
; show-fire-info=full
; Options: always, basic, detailed, full, never
; show-sticker-info=full
; Options: always, basic, detailed, full, never
show-map-generator-info=basic
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; verify-user-identity=true
[graphics]
; lights-render-quality=0.250000
; custom-ui-scale=1.000000
; multisampling-level=0
preferred-screen-index=1
; screenshots-queue-size=10
; screenshots-threads-count=1
; debug-font-size=18
; max-texture-size=0
max-threads=6
; Options: high, normal, low, very-low
; graphics-quality=normal
; Options: true, false
; full-screen=true
; Options: true, false
; system-ui-scale=true
; Options: true, false
; show-minimap=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
show-smoke=false
; Options: true, false
show-clouds=false
; Options: true, false
show-decoratives=false
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
show-inserter-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
show-combinator-settings-when-detailed-info-is-on=true
; Options: true, false
; force-opengl=false
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; v-sync=false
; Options: true, false
; tree-sprite-mipmaps=true
; Options: true, false
; trilinear-filtering=true
; Options: true, false
; shader-enabled=true
; Options: true, false
; atlas-specialization=true
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; runtime-sprite-reload=false
; train-stop-label-angle=0.085526
; Options: all, high, medium, low
; video-memory-usage=high
; Options: false, true, auto
texture-compression=auto
; Options: false, true, auto
; disable-fma3=auto
Laptop specs:
HP Elitebook 8570p
OS: Windows 10 Home 64 bit
RAM: 8GB DDR3
GPU: AMD Radeon HD 7570M 1GB
CPU: Intel i5 3340M @ 2.7 Ghz
Worked perfectly on 0.15.X