We were playing with 5 players (bas (Mac OS; host), Quis (linux), Edea (windows), awesterb (Mac OS) and Wassasin (linux)) and got to a point where the game desynced continuously. We managed to get a save file just prior to a crash. If Wassasin (maybe even anyone at all..) picks up the chest he is standing near the game desyncs.
http://w-nz.com/~bas/factorio/mulvijf.zip
We're guessing it is related to inventory changes (even selecting an item) and the difference between Mac OS and Linux. (We had a similar desync fridaynight with only Bas and me (Mac vs Linux) but we couldn't get to a reliable theory except for it being something with large stacks).
Desync with large inventories?
Re: Desync with large inventories?
Ok, I checked the save, and the problem probably is, that there are 2 damaged walls in the chest (problem that is solved for the next 0.11.4 release).
Re: Desync with large inventories?
Actually, your save helped me (when running in our super heavy mode), to find another 2 desync problems related to pathfinding, so thank you a lot for helping making the release more stable