Server Logs Fail
Code: Select all
84798.783 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({CLIENT_ADDR:57423}))
84798.783 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({CLIENT_ADDR:57423})).
84798.783 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(2526614) adding peer(62)
84798.801 Info ServerMultiplayerManager.cpp:771: updateTick(128393) changing state from(InGame) to(InGameSavingMap)
84798.972 Info ServerMultiplayerManager.cpp:986: UpdateTick(128393) Serving map(/opt/factorio-servers/factorio-eu-08/temp/mp-save-61.zip) for peer(62) size(2593231) crc(1143283117)
84798.972 Info ServerMultiplayerManager.cpp:771: updateTick(128393) changing state from(InGameSavingMap) to(InGame)
84799.278 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({CLIENT_ADDR:57423}))
84799.278 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({CLIENT_ADDR:57423})).
84799.653 Info ServerMultiplayerManager.cpp:919: updateTick(128433) received stateChanged peerID(62) oldState(Ready) newState(ConnectedWaitingForMap)
84823.211 Info RemoteCommandProcessor.cpp:238: New RCON connection from IP ADDR:({216.245.221.88:37752})
84872.297 Info ServerMultiplayerManager.cpp:1037: Disconnect notification for peer (62)
84872.297 Info ServerMultiplayerManager.cpp:919: updateTick(128579) received stateChanged peerID(62) oldState(ConnectedWaitingForMap) newState(DisconnectScheduled)
84872.314 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(2528803) removing peer(62).
Client Logs Fail
Code: Select all
647.474 Joining game IP ADDR:({5.196.93.138:34204})
647.474 Info UDPSocket.cpp:33: Opening socket
647.475 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
647.884 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.884 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.884 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.884 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.884 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.902 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.902 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.902 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.902 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.918 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.951 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
647.983 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
648.018 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
648.050 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
648.385 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
648.385 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
648.386 Info ClientRouter.cpp:221: ConnectionAccepted
648.386 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
648.951 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
649.417 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
721.019 Info ClientMultiplayerManager.cpp:144: Disconnecting multiplayer connection. Reason: Quit.
721.019 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(DisconnectScheduled)
721.035 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
721.135 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
721.135 Info ClientMultiplayerManager.cpp:891: Disconnect notification for peer (62)
721.138 Info UDPSocket.cpp:218: Closing socket
721.138 Info UDPSocket.cpp:248: Socket closed
Server Logs Success
Code: Select all
86232.215 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({CLIENT_ADDR:62845}))
86232.215 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({CLIENT_ADDR:62845})).
86232.215 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(2569307) adding peer(84)
86232.234 Info ServerMultiplayerManager.cpp:771: updateTick(130884) changing state from(InGame) to(InGameSavingMap)
86232.405 Info ServerMultiplayerManager.cpp:986: UpdateTick(130884) Serving map(/opt/factorio-servers/factorio-eu-08/temp/mp-save-83.zip) for peer(84) size(2593302) crc(3960836900)
86232.405 Info ServerMultiplayerManager.cpp:771: updateTick(130884) changing state from(InGameSavingMap) to(InGame)
86232.744 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({CLIENT_ADDR:62845}))
86232.744 Info ServerRouter.cpp:425: Replying to connectionRequest for address(IP ADDR:({CLIENT_ADDR:62845})).
86232.780 Info ServerMultiplayerManager.cpp:919: updateTick(130906) received stateChanged peerID(84) oldState(Ready) newState(ConnectedWaitingForMap)
86233.790 Info ServerMultiplayerManager.cpp:919: updateTick(130908) received stateChanged peerID(84) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
86235.084 Info ServerMultiplayerManager.cpp:919: updateTick(130910) received stateChanged peerID(84) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
86236.255 Info ServerMultiplayerManager.cpp:919: updateTick(130979) received stateChanged peerID(84) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
86236.391 Info ServerMultiplayerManager.cpp:919: updateTick(130987) received stateChanged peerID(84) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
86236.391 Info GameActionHandler.cpp:4308: UpdateTick (130987) processed PlayerJoinGame peerID(84) playerIndex(0) mode(connect)
Client Logs Success
Code: Select all
2080.901 Joining game IP ADDR:({5.196.93.138:34204})
2080.901 Info UDPSocket.cpp:33: Opening socket
2080.902 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
2081.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.301 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.301 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.301 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.301 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.316 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.351 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.385 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.418 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.450 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.485 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({5.196.93.138:34204}): invalid state (WaitingForAccept) for packet type
2081.502 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2081.502 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2081.502 Info ClientRouter.cpp:221: ConnectionAccepted
2082.068 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
2082.468 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
2082.485 Info ClientMultiplayerManager.cpp:750: Received mapReadyForDownload
2082.485 Downloading file C:\Users\User\AppData\Roaming\Factorio\temp\mp-download.zip (2593302 B, 5156 blocks)
2082.487 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2082.833 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({5.196.93.138:34204}): invalid state (Connected) for packet type
2083.752 Finished download (1 s, 2.5 MB, 2.0 MB/s)
2083.778 Info ClientMultiplayerManager.cpp:730: updateTick(4294967295) map download finished creating scenario
2083.778 Info ClientMultiplayerManager.cpp:581: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)