Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

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Stargateur
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by Stargateur »

TheToblin wrote: Mon Nov 18, 2024 5:56 pm
Stargateur wrote: Mon Nov 18, 2024 5:08 pm "vastly" is a bit strong word for this
It might be a touch hyperbole, but 50% is still 50%. It's a lot.
where does your +50% come from ? There is soo many number here that it's not very clear, from the op number, 343% => 438%, this is "only" a 28% more. Well that not "bad" but that not 50% and that is not considering very late game technology of productivity on steel, plastic and low density structure casting that can all go to +300%... this would change all numbers and one would need to tell me clear number to start a debate on fact.

And then we could also argue that dev didn't intent low density structure casting to be "better" than the assembler one... I mean for me it's a recipe made for vulcanus. (it's cost vastly less plastic for example, and plastic is a potentially bottleneck resource on vulcanus)

I doubt it's a problem and I again think "vastly" is a big exaggeration.
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by BlueTemplar »

They probably mean an extra stage through a Foundry, with its inherent +50% productivity bonus (not even counting the modules) ?
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by TheToblin »

BlueTemplar wrote: Mon Nov 18, 2024 7:51 pm They probably mean an extra stage through a Foundry, with its inherent +50% productivity bonus (not even counting the modules) ?
This. The extra plate step is a flat +50%, not counting modules and other research bonuses.
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by mako00 »

TheToblin wrote: Fri Nov 15, 2024 2:52 pm With Epic Productivity Modules (+76% Productivity for 4 of them) and let's say +70% research, you have the following:

LDS Casting:
+50+76% Prod from Molten Metal (Foundry) (+146% total)
+50+76+70% Prod from LDS Casting Recipe (Foundry) (+196% total)
Total Productivity in chain: 343%

"Vanilla" LDS:
+50+76% Prod from Molten Metal (Foundry) (+146% total)
+50+76% Prod from Metal plate casting (Foundry) (+146% total)
+76+70% Prod from Assembler LDS (Assembler) (+146% total)
Total Productivity in chain: 438%
Your numbers are off in multiple ways. First, 50+76 is 126. Second, foundries can take 5 modules, so they get 95% module bonus.

Most importantly, productivity is multiplicative along the chain.

So, all combined you get a 6.7x multiplier for the LDS foundry route, and 12.6x for the assembler route (only looking at copper).

So it is quite a massive difference, mainly because the assembler involves an extra step that can be loaded with productivity.

I don't really see this as an issue though, it is actually good that the foundry isn't strictly better than the assembler in all scenarios, it gives you more gameplay choices.

That being said, with all the gains in resource drain and productivity, I really don't see many cases where the assemblers would be preferred? Epic productivity modules are very expensive, and the assembler route needs probably 3x as many for the same output.
Last edited by mako00 on Wed Nov 20, 2024 11:33 am, edited 1 time in total.
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by Stargateur »

mako00 wrote: Wed Nov 20, 2024 11:04 am Second, foundries can take 5 modules, so they get 95% module bonus.
mako have better foundries than us poor engineer
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by TheToblin »

mako00 wrote: Wed Nov 20, 2024 11:04 am Second, foundries can take 5 modules, so they get 95% module bonus.
They have what now? Image
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Re: Space Age - Low Density Structure Casting vastly inferior to Assembler Recipe

Post by mako00 »

Stargateur wrote: Wed Nov 20, 2024 11:07 am
mako00 wrote: Wed Nov 20, 2024 11:04 am Second, foundries can take 5 modules, so they get 95% module bonus.
mako have better foundries than us poor engineer
Not sure what I was thinking of... :?:

Yeah, it is 4, of course.
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