The tooltip of the gunturret says that is has a shooting speed of: "10 + 10/s"
What do both numbers mean? Why are there 2 numbers at all? Are both numbers affected equally by shootingspeed upgrades?
The tooltips of the piercing magazine says it deals a damage of: "5 + 3 physical"
Again, why 2 numbers? Are both numbers affected equally by damage upgrades?
The same applies for other turret types and ammo types. The wiki shows just one of the numbers for both the turret and magazine.
I also wondered how resistances work. I read something about it before and I thought that it worked like this:
The resistance (for a particular damage type like physical) has 2 numbers. a flat one and a %. If you deal x physical damage then the resultant damage is:
Code: Select all
net_dmg = max[x - flat_resistance, x * (1 - %_resistance)]
But according to the wiki it works like this:
Code: Select all
net_dmg = (x - flat_resistance) * (1 - %_resistance)
For all I know the wiki might not be up-to-date on this so does anyone know for sure how this works?