Heh, that's very true. But sometimes it'll sneak up on you. I'm in a fairly long-running MP game where a nuke plant was plopped down months ago by someone else and I hadn't checked on it in ages because the factory was still working fine full bore -- until I happened to check on the actual power stats for another reason entirely, only to discover that the accumulator backups that were installed, oh, about two hundred hours ago now, were regularly having to contribute power.Khagan wrote: ↑Thu Dec 03, 2020 4:24 amIn principle I agree. The reactors set the maximum sustained average power production, while the turbines set the maximum instantaneous peak power production, and it is clearly sensible to have the latter a little higher than the former. In practice I confess that my standard small and medium nuclear power plant designs have 3% lower turbine capacity than reactor capacity, for reasons of simplicity and symmetry of design. (And if that 3% really matters, then it's well past time to build another power plant anyway!)
Only the supplemental solar array was allowing the power to actually average out over a day. I was within a few hundred megawatts of brownout without realizing it :v