Electric Furnace Pollution Math
Electric Furnace Pollution Math
A vanilla electric furnace has a pollution output of 1/m. A tier one productivity module gives +5% pollution. Two would be +10%. Unless there's hidden matrix math, 10% added to 1 is 1.1, not 1.98 as the game claims. Tested with mods and vanilla. To reproduce, simply place two electric furnaces and put two tier one productivity modules in one of them, then compare the pollution.
Re: Electric Furnace Pollution Math
You also have to factor in the increase in energy consumption which also adds pollution.
Re: Electric Furnace Pollution Math
It's (misleadingly) not the full story, because there are two factors that affect an entity's pollution:
Prod module 1's have +40% energy consumption and +5% pollution. Two modules would thus give the total pollution of:
(100% + 80%) energy consumption * (100% + 10%) pollution = 198% = 1.98 pollution
- Changes to its power consumption
- Changes to its (displayed) pollution attribute
Prod module 1's have +40% energy consumption and +5% pollution. Two modules would thus give the total pollution of:
(100% + 80%) energy consumption * (100% + 10%) pollution = 198% = 1.98 pollution