Assembling machines' crafting speed

Don't know how to use a machine? Looking for efficient setups? Stuck in a mission?
Post Reply
Malacodor
Burner Inserter
Burner Inserter
Posts: 15
Joined: Sat Mar 08, 2014 12:36 am
Contact:

Assembling machines' crafting speed

Post by Malacodor »

If I add a speed module 3 with +50% to an assembling machine 1 with 50% crafting speed, will the crafting speed become 75% or 100%? According to the wiki the bonuses from modules are additive, but I couldn't find a clarification whether this includes the assembling machines' inherent modifiers.

User avatar
DaveMcW
Smart Inserter
Smart Inserter
Posts: 3700
Joined: Tue May 13, 2014 11:06 am
Contact:

Re: Assembling machines' crafting speed

Post by DaveMcW »

Crafting speed is a separate modifier, it is not additive.

But good luck finding a slot on your assembling machine 1 to insert a module. ;)

LordFedora
Filter Inserter
Filter Inserter
Posts: 310
Joined: Fri Nov 07, 2014 3:46 am
Contact:

Re: Assembling machines' crafting speed

Post by LordFedora »

Iirc the bonus is additive, then it multiples by the base

User avatar
-root
Filter Inserter
Filter Inserter
Posts: 651
Joined: Tue Jul 01, 2014 11:24 pm
Contact:

Re: Assembling machines' crafting speed

Post by -root »

DaveMcW wrote:But good luck finding a slot on your assembling machine 1 to insert a module. ;)
Onya Dave, way to be a smart ass :lol:

For those of you playing the home game, AM1's can't take Modules, hence Dave's comment.

n9103
Smart Inserter
Smart Inserter
Posts: 1067
Joined: Wed Feb 20, 2013 12:09 am
Contact:

Re: Assembling machines' crafting speed

Post by n9103 »

Crafting speed = AM's speed * (1 + module[n] + module[n-1] + ... + module[1]) {equiv.}
Where module[] is a decimal value as dictated by the module's speed bonus.
Negative and positive values directly cancel before any multiplying.
In stock Factorio, for AM1 n = 0, for AM2 n = 2, for AM3 n = 4.


Apparently my logic/programmer mind becomes more pronounced late at night. :ugeek:
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.

Post Reply

Return to “Gameplay Help”