Automate yet another aspect of constructing your factory!
Finding a way for a new transport belt through the maze of your factory has never been easier. Simply place a pair of transport belt start and end markers on the ground. This automatic belt planner will create transport belt ghosts between them for your construction robots to fill in. The path finding process runs in the background while you're free to take care of other more interesting things.
Now also supports placing pipes.
Known issues
- Not well tested, especially in multiplayer.
- Could be faster.
- Possibly invalid/non-optimal paths could be found if you remodel your factory too heavily while the path finder is running. Modified tiles won't be re-evaluated.
- Newly placed underground sections might interfere with already existing underground sections. This didn't use to happen too often with belts, but pipes tend to be placed in "always underground" mode with the maximum underground length of pipes being twice that of belts, so this might become more noticeable. Coming up with a proper check for that seems really annoying, so I'll first see how much of a problem this turns out to be.
- Maximum length for underground belts hardcoded to five tiles for now.