I updated the original post. Hopefully this will drive people to the new version since the old mod was still getting some traffic.
Thanks for the update by the way! I'll probably be using it soon.
[MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Great that you figured out how to fix it and took upon posting it on the mod portal. I tried myself to fix alien ore generation with some tweaks which got it a bit better than my last post but wasn't completely satisfied with it.cullyn wrote:fixed ore generator.
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Enjoy!
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Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Hi,
I can't run the game with this mod. I'm getting such an error ''Error in assignID, technology with 'tanks' does not exist''.
I'm using 5dim mod plus few smaller ones.
Do you know what might cause a problem?
I can't run the game with this mod. I'm getting such an error ''Error in assignID, technology with 'tanks' does not exist''.
I'm using 5dim mod plus few smaller ones.
Do you know what might cause a problem?
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
this mod disables un-needed military tech.This file below should fix it.bartaslondon wrote:Hi,
I can't run the game with this mod. I'm getting such an error ''Error in assignID, technology with 'tanks' does not exist''.
I'm using 5dim mod plus few smaller ones.
Do you know what might cause a problem?
RSO LetsPlay Playlist
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
just updated to 0.14
RSO LetsPlay Playlist
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
I've been battling with this for quite a while but for some reason setting enemiesSpawn to true doesn't do anything, no enemies spawn in new games and I get errors when walking around in my old save file. Any idea?
EDIT: Nevermind, RSO disables enemy spawns if PeaceMod is installed and it has a config option that you need to change in addition to the PeaceMod config. Should probably comment that into the mod to save users from confusion!
EDIT: Nevermind, RSO disables enemy spawns if PeaceMod is installed and it has a config option that you need to change in addition to the PeaceMod config. Should probably comment that into the mod to save users from confusion!