[MOD 0.11.X] AlphaMod - Advanced Fluid Handling

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Acouya
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Re: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling

Post by Acouya »

I think that it would be smart if when you destroyed your new pipes that they spat out a vanilla pipe so that you could change an unneeded T pipe into that preferred I pipe.

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matpmag
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Re: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling

Post by matpmag »

Acouya wrote:I think that it would be smart if when you destroyed your new pipes that they spat out a vanilla pipe so that you could change an unneeded T pipe into that preferred I pipe.
Love this mod and really liked Acouya's idea so I made a version. Really hope you don't mind Kexik :)
Lines changed within \prototypes\pipes\entity.lua

Feel free to use this / ignore it / yell at me for not asking first :lol:

Don't think I broke anything but just in case:
UNOFFICIAL VERSION, use at your own risk
AlphaMod_0.1.2.zip
WARNING UNOFFICIAL VERSION
(435.47 KiB) Downloaded 520 times

AnarCon
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Re: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling

Post by AnarCon »

when can we expect .12 version of this awesome mod? its absolutely a marvel with dytech :)

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