10 Red Circuit factory (92 per minute)

Circuit-free solutions of basic factory-design to achieve optimal item-throughput.
Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices ...
Optimized production chains. Compact design.
Please provide blueprints!
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Circuit-free solutions of basic factory-design to achieve optimal item-throughput
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huliosh
Long Handed Inserter
Long Handed Inserter
Posts: 59
Joined: Sun Nov 27, 2016 12:04 pm
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10 Red Circuit factory (92 per minute)

Post by huliosh »

The goal was to achieve 85.7 circuits per minute without using speed modules, for the 1 blue belt Science factory.
Image

After counting numbers from the inserters, I've came up with these proportions:
Iron: 3 lanes, 0.4 : 0.4 : 0.2
Copper: 4 lanes, 0.25 : 0.3225 : 0.3225 : 0.125 (the ideal ratio is 0.255 : 0.32 : 0.305 : 0.12)
Copper: 3 lanes, 0.33 : 0.33 : 0.33(evenly distributed)
That's how the belts are divided by the splitters in this build.
The inserter stack bonus is +2. You would probably get twice less production without bonus.
10 min production graph
Blueprint string
P.S. Thank you so much, Daniel!
Last edited by huliosh on Sat Jan 07, 2017 10:35 am, edited 8 times in total.

daniel34
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Re: 12 Red Circuit factory

Post by daniel34 »

huliosh wrote:P.S. How do you hide the blueprint string with the "+" sign button?
By using this construct:

Code: Select all

[spoiler=Blueprint string][code]H4sIAAAAAAAA/6...GkwAAA==
[/spoiler][/code]
I have edited your post accordingly. It has to be the spoiler=abcde tag as the spoiler tag alone just greys out the contents.
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