Sequencer Factory | autonomous crafting | expandable

Clever and beautiful constructions, bigger than two chunks
- Defense: killing biters as an art
- Castles, Throne Rooms, Decorations (comfortable living in the Factorio World)
- Main Bus Concepts
- Modular Systems, Factory Streets, show how all works together
- Megabases
Please provide us with blueprints or saves, if that makes sense of course.
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Clever and beautiful constructions, bigger than two chunks
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Gertibrumm
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Re: Sequencer Factory | autonomous crafting | expandable

Post by Gertibrumm »

As I am unable to install a blueprint mod ill just give you the scenario which I was editing in map editor
sequencerMK2.zip
(1.21 MiB) Downloaded 106 times
Use it as you wish

At spawn:
at your left is the old CPU test benchy thingy
if you go through the forest at the top you land at the wip of the new double lane hexa speed sequencer factorio.
at your right is the super fast pocket version I call the substation CPU which is running Fibonacci at start which quickly goes to overflow.

CPU lacks branching functionality, also no stack yet. (I just dont have the time to do it right now)
But if you connect other ALU functions to the bus (substation is main node) you can upgrade it as you wish to all degrees possible!

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