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pY Alternative Energy - Discussion
Posted: Tue Jan 12, 2021 11:25 pm
by pyanodon
Description:
- Add several ways to generate energy aside burning stuff or fusion.
Rework nuclear
Can be played alone with the basic py suite or get nice upgrades when played with other mods in the suite
Adjusted some py recipes to be compatible with this mod.
This mod is not made to be compatible with other major mods. Too much work
Details:
- Factorio Version: 1.1+
- Version: 1.0.0
- License: CC BY-NC-ND 4.0
- Tags: Energy
Download
Not yet
Big thanks to Nexela and KingArthur
Special thanks to the fellow helpers:
Other required mods to complement that one:
pY Fusion Energy, pY Coal Processing, pY Raw ores, pY Petroleum handling.
Re: pY Alternative Energy - Discussion
Posted: Wed Jan 13, 2021 12:06 pm
by immortal_sniper1
YOU FORGOT ANTIMATTER!
Re: pY Alternative Energy - Discussion
Posted: Thu Jan 14, 2021 1:54 am
by pyanodon
Re: pY Alternative Energy - Discussion
Posted: Thu Jan 14, 2021 7:40 am
by immortal_sniper1
pyanodon wrote: ↑Thu Jan 14, 2021 1:54 am
its part of pyFE
pyHT actually, anyway it is just a detail
Re: pY Alternative Energy - Discussion
Posted: Thu Jan 14, 2021 5:53 pm
by aklesey1
Hey nice to see new ways of getting energy
Pls think about some new eletric poles and substations too
Re: pY Alternative Energy - Discussion
Posted: Fri Jan 15, 2021 6:06 am
by septemberWaves
This should be interesting. Aside from the nuclear rework, will this largely be encompassing realistic power methods like wind and geothermal power, or will there be more unusual alternatives too (e.g. giant orbital solar arrays beaming power down with microwave transmitters, or complex biosynthesis processes)?
Re: pY Alternative Energy - Discussion
Posted: Fri Jan 15, 2021 7:33 am
by kingarthur
septemberWaves wrote: ↑Fri Jan 15, 2021 6:06 am
This should be interesting. Aside from the nuclear rework, will this largely be encompassing realistic power methods like wind and geothermal power, or will there be more unusual alternatives too (e.g. giant orbital solar arrays beaming power down with microwave transmitters, or complex biosynthesis processes)?
currently its just planned with more realistic ones
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 19, 2021 12:57 am
by pyanodon
HAWT Turbine mk01 (aka ringtail) is already done
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 19, 2021 11:57 am
by immortal_sniper1
NICE
btw does it also have accumulators included?
if not then what are those cells at the bottom ?
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 19, 2021 1:39 pm
by pyanodon
every wind turbine must have some kind of electric part do command, store and regulate them
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 19, 2021 4:10 pm
by immortal_sniper1
pyanodon wrote: ↑Tue Jan 19, 2021 1:39 pm
every wind turbine must have some kind of electric part do command, store and regulate them
i thought that part was out duty but it is VERY good that they are linearized from the beginning.
btw this might be a bit to in but:
will this type of power-plant need any additional energy storage ?
will there be a proximity penalty ?
will it be ok ( desirable) to tile as many as you can ?
Re: pY Alternative Energy - Discussion
Posted: Wed Jan 20, 2021 7:02 am
by Pridesfall
immortal_sniper1 wrote: ↑Tue Jan 19, 2021 4:10 pm
pyanodon wrote: ↑Tue Jan 19, 2021 1:39 pm
every wind turbine must have some kind of electric part do command, store and regulate them
i thought that part was out duty but it is VERY good that they are linearized from the beginning.
btw this might be a bit to in but:
will this type of power-plant need any additional energy storage ?
will there be a proximity penalty ?
will it be ok ( desirable) to tile as many as you can ?
Will we need to feed it with birds to kill since none are flying?
Re: pY Alternative Energy - Discussion
Posted: Wed Jan 20, 2021 9:18 am
by immortal_sniper1
Pridesfall wrote: ↑Wed Jan 20, 2021 7:02 am
immortal_sniper1 wrote: ↑Tue Jan 19, 2021 4:10 pm
pyanodon wrote: ↑Tue Jan 19, 2021 1:39 pm
every wind turbine must have some kind of electric part do command, store and regulate them
i thought that part was out duty but it is VERY good that they are linearized from the beginning.
btw this might be a bit to in but:
will this type of power-plant need any additional energy storage ?
will there be a proximity penalty ?
will it be ok ( desirable) to tile as many as you can ?
Will we need to feed it with birds to kill since none are flying?
There are no birds in pyAL so it's bees at best
Re: pY Alternative Energy - Discussion
Posted: Mon Jan 25, 2021 8:39 pm
by aklesey1
Reworking nuclear means that it will be crossed with uranium chain from PY Raw Ores somehow nad will replace vanilla chain of uranium processing?
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 26, 2021 11:44 am
by immortal_sniper1
aklesey1 wrote: ↑Mon Jan 25, 2021 8:39 pm
Reworking nuclear means that it will be crossed with uranium chain from PY Raw Ores somehow nad will replace vanilla chain of uranium processing?
well U chain from pyRO includes vanilla chain
problem with nuclear as of now is that py nuclear is very bad compared to vanilla since:
-week feedback ( all rods return vanilla used rod so mk2 rod or mk5 rod it is same return )
-there is no rod mk bonus , yes they last longer per unit but the reactor still has same power output ,
so it is same setup as vanilla but instead of 10 rods/ you use 1/s (also that rod uses much more resources including ore)
Re: pY Alternative Energy - Discussion
Posted: Tue Jan 26, 2021 9:36 pm
by Pridesfall
I was thinking adding something like the Simcity 2000 microwave power plant would be cool. Since you obviously can't build a solar network in space you could do something similar to how tholins are collected now. We could build a really expensive solar module that gets loaded onto a rocket and an item called something like a paired receiver module could be returned after launch that is an ingredient to build the microwave dish building that actually generates the power.
Re: pY Alternative Energy - Discussion
Posted: Tue Feb 02, 2021 1:33 am
by Dadzooks
this is gonna be awesome! how well will this integrate into current games (I suppose I am just wondering if I will need to make a new map
)
great work as usual. i am really looking forward to this.
Re: pY Alternative Energy - Discussion
Posted: Tue Feb 02, 2021 8:10 am
by kingarthur
Dadzooks wrote: ↑Tue Feb 02, 2021 1:33 am
this is gonna be awesome! how well will this integrate into current games (I suppose I am just wondering if I will need to make a new map
)
probably not great. there's going to be a bunch of adjustment's along side the release that trying to just update and add it in will not be a great idea.
Re: pY Alternative Energy - Discussion
Posted: Thu Feb 04, 2021 2:52 pm
by pyanodon
Mk02 HAWT turbine
Re: pY Alternative Energy - Discussion
Posted: Fri Feb 05, 2021 7:47 pm
by aklesey1
pyanodon wrote: ↑Thu Feb 04, 2021 2:52 pm
Mk02 HAWT turbine
Oh that's cute!