I would prefer being able to just use something like this.
Code: Select all
if mod["base"] then
else
end
Code: Select all
if mod["base"] then
else
end
Rseding91 wrote:With 0.13 nearing and the list of changes getting closer to being "final" I figured now is a good time to let everyone know about breaking changes coming to the mod API in 0.13.
- Added LuaGameScript::active_mods - a table of active mod names to mod versions.