Connecting rails across location/surfaces

Things that we aren't going to implement
Post Reply
cooky173
Burner Inserter
Burner Inserter
Posts: 8
Joined: Fri Apr 15, 2016 3:37 am
Contact:

Connecting rails across location/surfaces

Post by cooky173 »

Would it be possible to define two rails as connected, even if they are not adjacent/sharing a surface without breaking the rail pathfinding?

This could give a way to utilise trains across multiple surfaces, somewhat seamlessly introducing z levels to the game. This could allow underground mining, or rail overpasses.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13232
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: Connecting rails across location/surfaces

Post by Rseding91 »

No, the entire train system doesn't support anything like that.
If you want to get ahold of me I'm almost always on Discord.

Post Reply

Return to “Won't implement”