Biter modules

Things that we aren't going to implement
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darkfrei
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Biter modules

Post by darkfrei »

Is it possible to make by spawners and biter modules?

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bobingabout
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Re: Biter modules

Post by bobingabout »

what do you mean?
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Mooncat
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Re: Biter modules

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darkfrei
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Re: Biter modules

Post by darkfrei »

If we have things like modules for speed, production etc., things like exoskeleton and energy shields, and another stats changing without raw-table overwriting, then it can be written by the enemies too.
It means, if we have some slots by biters and spawners, then we can change all enemies with script, just add speed, attack and resist parameters to slots, and we have the same unit, but with another parameters. Is it not wonderful?

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Mooncat
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Re: Biter modules

Post by Mooncat »

Ah, so your request is "add module slots for unit entity".

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bobingabout
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Re: Biter modules

Post by bobingabout »

you mean like some sort of equipment grid on an enemy "unit" entity?
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.

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