[0.15.10] Lag - Full Cargo Chests - to many waypoints?

Bugs that are actually features.
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noliVe
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[0.15.10] Lag - Full Cargo Chests - to many waypoints?

Post by noliVe »

What happend and how does it happen!?
when all storage chests are FULL the "warning" apears that chests are Full no space aviable
once you hit an certain ammount of flying robots that cannot unload their cargo the lag appears.
maybe 10.000+ robots flying?

to AVOID this lag!?

just place a yellow chest from your inventory, hold down the placement button until its placed.
once the chest is placed, you can watch your fps rising again

=========
maybe to many checks on waypoint calculation!?
DOWNLOAD THE MAPFILE ATTACHED
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Rseding91
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Re: [0.15.10] Lag - Full Cargo Chests - to many waypoints?

Post by Rseding91 »

Yes, just don't do that.

10,000 robots doing anything takes time to process. When you block what they're trying to do it just means they get stuck in that state and wait until they can do work again.
If you want to get ahold of me I'm almost always on Discord.

noliVe
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Re: [0.15.10] Lag - Full Cargo Chests - to many waypoints?

Post by noliVe »

but it causes heavy lag on the performance FPS drops
this cannot be "NOT a bug"
the game slows down heavily! of course dont doing that but its not normal that the game freeze and be unable to play further

of course its a bug. the server crashes under heavy load, you only can avoid starting this map in singleplayer try place some chest and get robots in ports.
the game easily handle 50.000 robots no errors nothing laggy.

Rseding91
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Re: [0.15.10] Lag - Full Cargo Chests - to many waypoints?

Post by Rseding91 »

noliVe wrote:but it causes heavy lag on the performance FPS drops
this cannot be "NOT a bug"
the game slows down heavily! of course dont doing that but its not normal that the game freeze and be unable to play further

of course its a bug. the server crashes under heavy load, you only can avoid starting this map in singleplayer try place some chest and get robots in ports.
the game easily handle 50.000 robots no errors nothing laggy.
A bug is some piece of logic we wrote that isn't doing what we intended for it to do. In this case it's working exactly as we wrote it to work - not a bug.
If you want to get ahold of me I'm almost always on Discord.

noliVe
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Re: [0.15.10] Lag - Full Cargo Chests - to many waypoints?

Post by noliVe »

grr. * hehe * fight on! i dont want to keep you busy with nonesense!

BUT!!!

so , you said having the game getting slower and lagging dropping in FPS you wrote this inside this game?
AH ok- Its a feature to ruin the speed of walking and clicking to fast in the game. to extend their gametime on steam :lol:

No really! whatever its called (bug,error,user input error,....) , because this part is surely not wished to happen!
you can easily reproduce this error/bug

and i tested 80.000 flying robots at the same time.. no problem. only when removing storage chests...
please correct this in the future

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