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51.250 Error MainLoop.cpp:1016: Exception at tick 1249045: Error while running event far-reach::on_player_joined_game (ID 43)
No character.
stack traceback:
__far-reach__/control.lua:5: in function 'far_reach_apply_settings'
__far-reach__/control.lua:24: in function <__far-reach__/control.lua:23>
51.250 Error ServerMultiplayerManager.cpp:95: MultiplayerManager failed: "Error while running event far-reach::on_player_joined_game (ID 43)
No character.
stack traceback:
__far-reach__/control.lua:5: in function 'far_reach_apply_settings'
__far-reach__/control.lua:24: in function <__far-reach__/control.lua:23>"
51.250 Info ServerMultiplayerManager.cpp:696: mapTick(1249045) changing state from(InGame) to(Failed)
51.251 Info GlobalContext.cpp:671: Waiting for child processes to exit:
51.421 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
51.421 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Failed) to(Closed)