[0.17.2] Bluepint/planner does not go into inventory

Bugs that are actually features.
BlueBaron
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[0.17.2] Bluepint/planner does not go into inventory

Post by BlueBaron »

TLDR
Grabbing a new blueprint (or deconstruction planner) and clearing cursor (pressing q) causes the blueprint to vanish instead of going into inventory.


When trying to grab five new blueprints I usually go to the blueprint library and then, five times, getting a new blueprint and then pressing q. I then expect five empty blueprints in my inventory, but the inventory is unchanged. Grabbing an old blueprint from the inventory and pressing q does return it but not when grabbing a new one from the library
kovarex
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Re: [0.17.2] Bluepint/planner does not go into inventory

Post by kovarex »

This is not a bug, this is a feature. As long as you don't explicitly click the inventory they would go away. There is no reason to put empty blueprints into an inventory.
quyxkh
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Re: [0.17.2] Bluepint/planner does not go into inventory

Post by quyxkh »

bp/decon on shift-4 and shift-5 was bread-n-butter handy.
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CDarklock
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Re: [0.17.2] Bluepint/planner does not go into inventory

Post by CDarklock »

You can still do it on purpose if you really want to.
BlueBaron
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Re: [0.17.2] Bluepint/planner does not go into inventory

Post by BlueBaron »

Was expecting that to still work but I guess there is less need for multiple empty blueprints with the new copy-paste feature. (Haven't started to play with it yet) But when designing something new with rails it is handy to have more than one paste option.
kovarex
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Re: [0.17.2] Bluepint/planner does not go into inventory

Post by kovarex »

You can still use copy paste, and when you press paste and click into inventory, the paste result is inserted as a blueprint.
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