Regarding the Campaign "Transport belt madness":
This bug applies to at least the first three levels of this campaign (probably all of them).
Current behavior:
When you hit the "Back to building"-button after hitting the "Start level" button, the amount of available items will be reset to the starting amount although you might already have placed items (belts/undergrounds) in the level resulting in you having basically an indefinite amount of items available.
Expected behavior:
When you hit the "Back to building"-button, you should have the same amount of items available as before hitting the "Start level"-button; basically fixing the total amount of place-able items to the initial amount.
[0.17.18] Transport belt madness: Resetting item amount
-
- Manual Inserter
- Posts: 4
- Joined: Tue Mar 26, 2019 6:14 pm
- Contact:
Re: [0.17.18] Transport belt madness: Resetting item amount
You have unlimited items anyway
Not a bug
Not a bug
-
- Manual Inserter
- Posts: 4
- Joined: Tue Mar 26, 2019 6:14 pm
- Contact:
Re: [0.17.18] Transport belt madness: Resetting item amount
Oh, indeed; I didn't notice the ability to open the inventory until you mentioned unlimited items. In that case,
Suggestion:
Display a hint stating "you can refill the items via the inventory" in case an item type (belt/underground) runs out.
Suggestion:
Display a hint stating "you can refill the items via the inventory" in case an item type (belt/underground) runs out.