Code: Select all
/c game.player.surface.create_entity({name = "fire-flame", position = {0,0}, initial_ground_flame_count = 255}) game.player.surface.create_entity({name = "fire-flame", position = {10,0}, initial_ground_flame_count = 254})
Code: Select all
/c game.player.surface.create_entity({name = "fire-flame", position = {0,0}, initial_ground_flame_count = 255}) game.player.surface.create_entity({name = "fire-flame", position = {10,0}, initial_ground_flame_count = 254})