I will try to get more info.
if my save game is required, please let me know. thanks
Code: Select all
9.941 Info ServerMultiplayerManager.cpp:701: mapTick(7758289) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
135.570 Error CrashHandler.cpp:210: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
136.479 Warning Logger.cpp:364: Symbols.size() == 17, usedSize == 11
#0 0x84235d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-R73bVs/src/Util/Logger.cpp:386
#1 0xaad0eb in CrashHandler::writeStackTrace() at /tmp/factorio-R73bVs/src/Util/CrashHandler.cpp:105
#2 0xaad364 in CrashHandler::SignalHandler(int) at /tmp/factorio-R73bVs/src/Util/CrashHandler.cpp:215
#3 0x7fa2c571c4a0 in ?? at ??:0
#4 0xc28342 in update at /tmp/factorio-R73bVs/src/Surface/Chunk.cpp:477
#5 0xc2a282 in update at /tmp/factorio-R73bVs/src/Surface/Surface.cpp:861
#6 0xc3b093 in update at /tmp/factorio-R73bVs/src/Map/Map.cpp:1127
#7 0xc3beb1 in update at /tmp/factorio-R73bVs/src/Game.cpp:144
#8 0xcc727b in update at /tmp/factorio-R73bVs/src/Scenario/Scenario.cpp:835
#9 0x7fa2c5707830 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) [clone .constprop.70994] at /tmp/factorio-R73bVs/src/MainLoop.cpp:720
#10 0x406a29 in getBaseMultiplayerManager at /tmp/factorio-R73bVs/src/GlobalContext.cpp:966
137.362 Warning Logger.cpp:364: Symbols.size() == 16, usedSize == 10
137.362 Error CrashHandler.cpp:106: Map tick at moment of crash: 7765827
137.362 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.