I have found out that when a Rocket Silo is set to "Auto-launch with cargo" no longer waits until 1000 >= Space Science Packs in the rocket inventory.
The Rocket Silo is not affected by mods as far as I know.
The output inserter is disabled by circuit network
To recreate:
1. Fill Rocket result inventory to 2.0k
2. Check "Auto-launch with cargo
3. Load Satellite
Mods: Copied names from save file
Bottleneck
Burner-Leech
CleanestConcrete
FNEI
GhostPlacerExpress
InfinityMode
MouseoverDeconstruct
PavementDriveAssist
Portable-Turret
Squeak Through
burner-fuel-bonus
even-distribution
factoryplanner
platforms
stdlib
textplates
[0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed
- LightspeedLazer
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[0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed
LightspeedLazer, playing Factorio since 0.16
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- TruePikachu
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Re: [0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed
Um, I don't remember it _ever_ waiting for all science to be removed to launch. NaB.
- LightspeedLazer
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Re: [0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed
Sorry for posting this, I thought I read this somewhere, but apparently it's intended.
viewtopic.php?f=23&t=46853
viewtopic.php?f=23&t=46853
LightspeedLazer, playing Factorio since 0.16
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